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slhodak/README.md
$$I_p = k_a i_a + \sum_{m \in \text{lights}} (k_d (\hat{L}_m \cdot \hat{N}) i_{m,d} + k_s (\hat{R}_m \cdot \hat{V})^{\alpha} i_{m,s})$$

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  1. VRTX VRTX Public

    Apple Metal rendering playground

    Swift

  2. table-drummer table-drummer Public

    VisionOS application for drumming with hands in physical space

    Swift 1

  3. SongHelper SongHelper Public

    Add chord progressions to melodies on iPhone with handtracking via ARKit

    Swift 4

  4. SuperSaguiDrop SuperSaguiDrop Public

    iOS game: catch falling marmosets in AR!

    Swift 1

  5. iOSAudioSamplers iOSAudioSamplers Public

    Example code for creating audio sampler instruments for iOS (probably also applicable to other Apple OS)

    Swift