Releases: smlu/blender-sith
blender-sith v1.0.0-rc3
Changes
- Optimized decoding of texture pixel data by using
numpy
- Optimized searching for texture files on case-insensitive file systems (Windows, macOS)
- Indexed color materials for which no color map file was found are now loaded as UV grids
- CMP file to use can now be set by file name.
No need to define full file path if CMP file is located at the location of imported 3DO/MAT file - Updated key marker types
- Fixed minor bugs
- Added partial support for importing 3DO models in text format from Grim Fandango game
Full Changelog: v1.0.0-rc2...v1.0.0-rc3
SHA256 Checksum
blender-sith.zip: 763A9C8A56D08D2B79E34740E8A142F1505046223A039015F597BFC057FD0B53
blender-sith v1.0.0-rc2
Changes
- Fixed index number of 3DO joint node. This fixes invalid node number in the exported KEY file
- Fixed
JOINTS
value to the number of 3DO mesh joints when exporting model animations to KEY file - Fixed exporting vertex colors for vertices with the same coordinates
- The mesh of the root object is now also exported
- Refactored code & updated GUI text
Full Changelog: v1.0.0-rc1...v1.0.0-rc2
SHA256 Checksum
blender-sith.zip: 2C6F89B8F939FB258971DF99C1E7C8BD3CB0BD62854B3F30C80A7744CC92395F
blender-sith v1.0.0-rc1
Changes
-
Refactored add-on to Sith
-
Added support for games:
- Star Wars Jedi Knight: Dark Forces II
- Star Wars Jedi Knight: Mysteries of the Sith
- Star Wars: DroidWorks
-
Added UI panels for editing 3DO object & polygon face properties.
-
Added opt-in option to import & export vertex colors
-
Added support for 8 bpp MAT textures
-
Fixed decoding texture in BGR-888 format
-
Fixed building mesh hierarchy
-
Fixed importing/exporting mesh node animation
-
Fixed importing/exporting unknown key markers
-
Fixed calculating mesh & model radius
-
Fixed setting pivot
-
Updated conversion from PYR rotation to quaternions via rotation matrix
-
Fixed parsing of poorly formatted floating point numbers
-
Fixed parsing scientific notation to float
Full Changelog: ijim-v1.0.0-rc2-fix...v1.0.0-rc1
blender-ijim v1.0.0-rc2-fix
Fixed generating node hierarchy list and getting correct mesh radius object when exporting to 3do file format
blender-ijim v1.0.0-rc2
Fix search for material file in case insensitive way.
blender-ijim v1.0.0-rc1
ijim-v1.0.0-rc1 Update README.md