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Building Release Version

xander-haj edited this page Oct 11, 2022 · 2 revisions

** If you came straight to this section, verify you have the dependencies installed first **

I would suggest making a folder called 'zelda3' to keep everything organized.

Place your Release zip and Source.zip files inside the folder and extract them separately.

Go inside your source folder, then the tables folder

place your zelda3.sfc file inside the folder

Launch Command prompt and cd into your tables folder

(if you don't know how to do this click the yellow envelope in the path bar to turn your path blue(pic example below), copy it then in Command Prompt type cd then paste your path. Example: cd C:\your\path\here\tables. If any folder names have spaces you need to wrap the path in "". Example: cd "C:\Your Path\here\tables" )

InkedScreenshot 2022-10-11 18-35-41

then type: python extract_resources.py

when finished

type: python compile_resources.py

when finished you should have the zelda3_assets.dat file at the bottom

pace this file back into your release folder where your .exe file is

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