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package:engine.ioThis concerns the "engine.io" packageThis concerns the "engine.io" package
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It would be nice if a 0 value for pingInterval or pingTimeout could disable ping/pong checking entirely.
When used with an abstraction layer like Primus, the ping/pong is redundant and can sometimes cause situations where engine.io terminates the connection and Primus doesn't pick up on it. In those cases Primus might not reconnect.
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package:engine.ioThis concerns the "engine.io" packageThis concerns the "engine.io" package