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Fix V8 integration for Reanimated V3 #3736
Merged
piaskowyk
merged 28 commits into
software-mansion:main
from
capezzbr:capezzb/fix-v8-with-reanimatedv3
Nov 7, 2022
Merged
Fix V8 integration for Reanimated V3 #3736
piaskowyk
merged 28 commits into
software-mansion:main
from
capezzbr:capezzb/fix-v8-with-reanimatedv3
Nov 7, 2022
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12 tasks
…r/react-native-reanimated into capezzb/fix-v8-with-reanimatedv3
piaskowyk
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Nov 4, 2022
tomekzaw
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Nov 4, 2022
- 'Example/package.json' | ||
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Don't forget to change it to Reanimated2
when cherry-picking this PR.
tomekzaw
approved these changes
Nov 4, 2022
piaskowyk
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that referenced
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Nov 7, 2022
This PR is an attempt to fix V8 integration with Reanimated V3. Current issue: ``` react-native/node_modules/react-native-reanimated/Common/cpp/ReanimatedRuntime/ReanimatedRuntime.cpp:40:38: error: use of undeclared identifier 'runtime_' ``` Updated `ReanimatedRuntime::make` to accept a new parameter `jsi::Runtime *runtime`, which is necessary to initialize V8 - Create a new RN app - Setup the app to have V8 as engine - Enable the new architecture (might not be necessary) - Build the Android app - Confirm the app builds and runs fine with this change <!-- Please include code that can be used to test this change and short description how this example should work. This snippet should be as minimal as possible and ready to be pasted into editor (don't exclude exports or remove "not important" parts of reproduction example) --> - [ ] Included code example that can be used to test this change - [ ] Updated TS types - [ ] Added TS types tests - [ ] Added unit / integration tests - [ ] Updated documentation - [ ] Ensured that CI passes
fluiddot
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to wordpress-mobile/react-native-reanimated
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Jun 5, 2023
## Description This PR is an attempt to fix V8 integration with Reanimated V3. Current issue: ``` react-native/node_modules/react-native-reanimated/Common/cpp/ReanimatedRuntime/ReanimatedRuntime.cpp:40:38: error: use of undeclared identifier 'runtime_' ``` ## Changes Updated `ReanimatedRuntime::make` to accept a new parameter `jsi::Runtime *runtime`, which is necessary to initialize V8 ## Test code and steps to reproduce - Create a new RN app - Setup the app to have V8 as engine - Enable the new architecture (might not be necessary) - Build the Android app - Confirm the app builds and runs fine with this change <!-- Please include code that can be used to test this change and short description how this example should work. This snippet should be as minimal as possible and ready to be pasted into editor (don't exclude exports or remove "not important" parts of reproduction example) --> ## Checklist - [ ] Included code example that can be used to test this change - [ ] Updated TS types - [ ] Added TS types tests - [ ] Added unit / integration tests - [ ] Updated documentation - [ ] Ensured that CI passes
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Description
This PR is an attempt to fix V8 integration with Reanimated V3. Current issue:
Changes
Updated
ReanimatedRuntime::make
to accept a new parameterjsi::Runtime *runtime
, which is necessary to initialize V8Test code and steps to reproduce
Checklist