Fix cyclic object detection in makeShareableCloneRecursive
#4475
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Summary
This PR improves the developer experience when playing around with Reanimated's internals takes a very bad turn.
Currently, while cloning shareables, we check for cycles by storing the cloned object at some depth:
react-native-reanimated/src/reanimated2/shareables.ts
Line 103 in 4ebd011
Sometimes (not exactly sure when) we clear this variable so we don't hold it forever:
react-native-reanimated/src/reanimated2/shareables.ts
Line 110 in 4ebd011
However, it may happen that while we're deep down in the tree, the function will be called with
depth = 0
which resets the store and thus breaks our cyclic object detection mechanism, resulting in a well-known "Maximum call stack exceeded" error, like here:Here's the place where we call
makeShareableClone
recursively without passingdepth
:react-native-reanimated/src/reanimated2/shareables.ts
Lines 157 to 160 in 4ebd011
This PR adds the missing argument.
Test plan
'worklet';
directive inrunOnUI
function inthreads.ts
makeShareableCloneRecursive(worklet);
insiderunOnUI
function body