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[teamsyncd]: Add retry logic in teamsyncd to avoid team hanlder init failure #854

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merged 2 commits into from
Nov 27, 2019

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@stcheng stcheng commented Apr 23, 2019

team_alloc and team_init fail occationally when they start the same time as
teamd instances. Add the retry logic to avoid such cases.

Signed-off-by: Shu0T1an ChenG shuche@microsoft.com

…failure

team_alloc and team_init fail occationally when they start the same time as
teamd instances. Add the retry logic to avoid such cases.

Signed-off-by: Shu0T1an ChenG <shuche@microsoft.com>
@pavel-shirshov pavel-shirshov self-assigned this Nov 26, 2019
@pavel-shirshov pavel-shirshov merged commit b931751 into sonic-net:master Nov 27, 2019
yxieca pushed a commit that referenced this pull request Dec 2, 2019
…failure (#854)

* [teamsyncd]: Add retry logic in teamsyncd to avoid team handler init failure

team_alloc and team_init fail occasionally when they start the same time as
teamd instances. Add the retry logic to avoid such cases.

Signed-off-by: Shu0T1an ChenG <shuche@microsoft.com>
abdosi pushed a commit that referenced this pull request Jan 3, 2020
…failure (#854)

* [teamsyncd]: Add retry logic in teamsyncd to avoid team handler init failure

team_alloc and team_init fail occasionally when they start the same time as
teamd instances. Add the retry logic to avoid such cases.

Signed-off-by: Shu0T1an ChenG <shuche@microsoft.com>
oleksandrivantsiv pushed a commit to oleksandrivantsiv/sonic-swss that referenced this pull request Mar 1, 2023
Syncd::processBulkOidRemove() is incorrectly passing objectVids.data() to m_vendorSai->bulkRemove() when it should be passing objectRids.data(). Only RID should be passed to m_vendorSai calls.
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5 participants