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avatar fork from https://github.com/KhronosGroup/UnityGLTF

and fixed some bug for test ,version 2019-04-02

#build tool

####unity version 2017 .3.1 professional

because use .net framework 4.0 ,unity 5.x can not compile ,free version can't use some feathers .

####visual studio 2017

build for gltf GLTFSerialization

##how to compile

open this project ,open scene TestScene.unity open menu file/build setting ,switch webgl ,(may be you have to download webgl modul first),build setting ,increase memory for webgl ,ex 512m ,then build ,

compile time may spend more than 10 minutes


#how to test?

before your test,checkout

https://github.com/cx20/gltf-test

copy your build forder (../bin) into examples/unity ,

maybe like :

https://yourhost/examples/unity/index.html?model=BoxVertexColors&scale=1

then test .


#know issue

current UnityGltf not support some extra features like

gltfshader,uvtransform ,vertext color .

animation have bug .

memories error, more than 256M,don't know how to fixed?

##about shader

there are no bug in editor,but not right show in webgl alone.

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