fork from https://github.com/KhronosGroup/UnityGLTF
and fixed some bug for test ,version 2019-04-02
#build tool
####unity version 2017 .3.1 professional
because use .net framework 4.0 ,unity 5.x can not compile ,free version can't use some feathers .
####visual studio 2017
build for gltf GLTFSerialization
##how to compile
open this project ,open scene TestScene.unity open menu file/build setting ,switch webgl ,(may be you have to download webgl modul first),build setting ,increase memory for webgl ,ex 512m ,then build ,
compile time may spend more than 10 minutes
#how to test?
before your test,checkout
https://github.com/cx20/gltf-test
copy your build forder (../bin) into examples/unity ,
maybe like :
https://yourhost/examples/unity/index.html?model=BoxVertexColors&scale=1
then test .
#know issue
current UnityGltf not support some extra features like
gltfshader,uvtransform ,vertext color .
animation have bug .
memories error, more than 256M,don't know how to fixed?
##about shader
there are no bug in editor,but not right show in webgl alone.