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AI input system #1339

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metalgearsloth opened this issue Jul 10, 2020 · 0 comments
Closed

AI input system #1339

metalgearsloth opened this issue Jul 10, 2020 · 0 comments
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T: Refactor Type: Refactor of notable amount of codebase

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@metalgearsloth
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Currently the AI operators are a hodge podge of different ways to use items.

Ideally they'd have their own system to manage interaction cooldowns (to simulate reaction times, add a cooldown between keys to not spam components etc.) which then sends the keys / mouse to the InputSystem.

@DrSmugleaf DrSmugleaf added Feature: Entities T: Refactor Type: Refactor of notable amount of codebase labels Jul 13, 2020
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this issue Mar 16, 2023
TheArturZh referenced this issue in TheArturZh/space-station-14 Aug 17, 2023
Co-authored-by: MilenVolf <milen.volf@gmail.com>
TheArturZh referenced this issue in SerbiaStrong-220/space-station-14 Aug 17, 2023
Co-authored-by: MilenVolf <milen.volf@gmail.com>
Morb0 added a commit to Morb0/space-station-14 that referenced this issue Sep 24, 2023
Co-authored-by: MilenVolf <milen.volf@gmail.com>
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this issue May 6, 2024
* make goblins 10% more weak

* give caustic resistance to goblins
rbertoche pushed a commit to rbertoche/space-station-14 that referenced this issue May 6, 2024
rhit-eppersac pushed a commit to Kandiyaki/space-station-14 that referenced this issue Jan 14, 2025
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Labels
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