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Increase of riot shield durability #29239

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31 changes: 20 additions & 11 deletions Resources/Prototypes/Entities/Objects/Shields/shields.yml
Original file line number Diff line number Diff line change
Expand Up @@ -36,13 +36,13 @@
thresholds:
- trigger:
!type:DamageTrigger
damage: 80
damage: 140
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 40 #This is probably enough damage before it breaks
damage: 100 #This is probably enough damage before it breaks
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
Expand Down Expand Up @@ -70,6 +70,18 @@
components:
- type: StaticPrice
price: 90
- type: Blocking
passiveBlockModifier:
coefficients:
Blunt: 0.7
Slash: 0.7
activeBlockModifier:
coefficients:
Blunt: 0.5
Slash: 0.5
flatReductions:
Blunt: 1
Slash: 1
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- type: entity
name: riot laser shield
Expand All @@ -84,12 +96,12 @@
- type: Blocking
passiveBlockModifier:
coefficients:
Heat: 0.8
Heat: 0.7
activeBlockModifier:
coefficients:
Heat: 0.7
Heat: 0.5
flatReductions:
Heat: 2
Heat: 1

- type: entity
name: riot bullet shield
Expand All @@ -104,15 +116,12 @@
- type: Blocking
passiveBlockModifier:
coefficients:
Blunt: 0.8
Piercing: 0.8
Piercing: 0.7
activeBlockModifier:
coefficients:
Blunt: 0.7
Piercing: 0.7
Piercing: 0.5
flatReductions:
Blunt: 1.5
Piercing: 1.5
Piercing: 1

#Craftable shields

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