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Fix: Examine Damage now specifies no damage #33064
Merged
metalgearsloth
merged 2 commits into
space-wizards:master
from
thetolbean:0-damage-examine
Nov 20, 2024
Merged
Fix: Examine Damage now specifies no damage #33064
metalgearsloth
merged 2 commits into
space-wizards:master
from
thetolbean:0-damage-examine
Nov 20, 2024
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yeah, that's what i was trying to do in this system but couldn't figure it out, thanks! |
2 tasks
PursuitInAshes
approved these changes
Nov 2, 2024
chromiumboy
requested changes
Nov 10, 2024
Looks good, tested in game fine. Thanks for the fix |
chromiumboy
approved these changes
Nov 11, 2024
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Labels
A: Core Tech
Area: Underlying core tech for the game and the Github repository.
D3: Low
Difficulty: Some codebase knowledge required.
P1: High
Priority: Higher priority than other items, but isn't an emergency.
S: Approved
Status: Reviewed and approved by at least one maintainer; a PR may require another approval.
S: Needs Review
Status: Requires additional reviews before being fully accepted
T: Bugfix
Type: Bugs and/or bugfixes
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About the PR
When you examine an item that is a weapon, but has no damage, IE a plushie, it now specifies that it does no damage.
May be paired with a revert of #33061 to once again show plushie 'damage'
Why / Balance
Shows that the examined item is a weapon but does no damage.
Fix #33052 (Second try)
Technical details
Checks the items damage dictionary to check if there is only one damage type and if that damage is 0.
Returns specific "no damage" message
Media
Requirements
Changelog
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