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Adds handheld artifact container to cargo orders #33327
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RSI Diff Bot; head commit daaeff5 merging into f75be07 Resources/Textures/Objects/Storage/artifact_container.rsi
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The sprite is so cute ❤️ |
Small artifacfts can increase to ginormous size on container node, so bigger grid with whitelist might be better than 2x2... actually can ginormous things even fit into anything, even bluespace backpacks? 🤔 Something like animal carrier might be better otherwise. |
I agree should work like animal carrier and also this makes more sense as a science research than a cargo order. |
It does not make sense as a science research. |
>be department that researches and develops |
Do not come into my PR with spite and insult and think that you will convince me of anything. |
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Cute sprites, looks good to me.
@@ -103,3 +102,92 @@ | |||
paper_label: !type:ContainerSlot | |||
- type: StaticPrice | |||
price: 250 | |||
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Maybe clean up this white space here
With the suggested change of making it use an EntityStorage instead it becomes a more-portable and maneuverable artifact container than the OG one and can store both sizes of artifacts. The main use cases of artifact containers are containing rads (or rarely other likely to activate nodes), and catching living artifacts. This device would be better at both of those things. |
I think it would be better if it was for a specified use case than an upgrade to standard artifact containers. Why make it an upgrade that would obsolete standard artifact containers when instead it could be a specialized container for portable carrying? It would be like making backpacks an upgrade for crates. |
Yall. No. Please. Its not gonna be an unlock, its not gonna be an upgrade, its not gonna be some multi-layered act of game design genius. It is a small shielded crate made to carry small alien artifacts. |
About the PR
Adds a handheld version of the artifact container and makes it available for purchase by cargo. The handheld version has the capacity to hold one small artifact and provides all the same containment benefits.
Why / Balance
To provide a practical means of safely transporting artifacts that are small enough to fit in backpacks without it feeling like dragging a big artifact. We have big bulky artifacts and small handheld artifacts, I think we ought to have big bulky containers and small handheld containers.
Technical details
Media
Requirements
Breaking changes
Changelog
🆑 SpaceRox1244