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Elkridge Depot (The station formerly known as Cell) #34085
Conversation
This PR contains new or changed maps:
Maps are being rendered. This comment will be updated if rendering them is done. |
this time it's ready, i swear |
is it an issue that the content.integration test is failing? looking over it, it seems that it's not expecting there to be a cell.yml in the files, which, like, is the whole point. there's no other errors otherwise |
I really like the theming of this station, and the maints loot looks very nice. Just out of curiosity, did you take inspiration from Core's cargo? They feel similar hehe |
i dont really play cargo often, so i don't see core's cargo bay very much at all. i was more just going for warehouse vibes idk |
looks like a great map but i think the burn/grime tile decals might be just a bit overused here, might even make people think theres been a plasma fire when there hasnt or do the opposite and walk into a ten thousand degree hallway |
About the PR
(Closed the other PR and made this one, had to fix git stuff on my end, sorry.)
Elkridge Depot is a low population (7-35) map with an aged, dilapidated theme.
Cell features:
Why / Balance
Wizden lowpop gameplay suffers from a lack in map variety, which is, frankly, boring. A new station will help breathe more life into it.
The run-down aesthetic is to encourage the kind of crew cooperation in maintaining and cleaning the station that Barratry provided, but smaller in scale and completely optionally.
Technical details
Elkridge Depot is up to date with holopads, atmos network console/sensors, and dim lights.
Media
Current Map Render
![Elkridge-0](https://private-user-images.githubusercontent.com/187156998/401996961-c6bad31b-5f67-449e-a1bc-97b2286abace.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5Mzk1NDEsIm5iZiI6MTczODkzOTI0MSwicGF0aCI6Ii8xODcxNTY5OTgvNDAxOTk2OTYxLWM2YmFkMzFiLTVmNjctNDQ5ZS1hMWJjLTk3YjIyODZhYmFjZS5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwN1QxNDQwNDFaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT01M2E3YzE2MTNlYmZlMDQ3MGRlZGUzZGVjMjMzMjU4OGYzYWE1NDQ2YjllMDkwY2U0NDg5M2U4MDg1Njk1OGYzJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.mvylLmPSX7DavsA57O7ysZCFa6vLBJkOQ8JrZFLEbN0)
![ciliumfullbright](https://private-user-images.githubusercontent.com/187156998/399660884-9f9ea8ad-0267-4482-b6db-37239de5b77e.PNG?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5Mzk1NDEsIm5iZiI6MTczODkzOTI0MSwicGF0aCI6Ii8xODcxNTY5OTgvMzk5NjYwODg0LTlmOWVhOGFkLTAyNjctNDQ4Mi1iNmRiLTM3MjM5ZGU1Yjc3ZS5QTkc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwN1QxNDQwNDFaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT1mMTg2ZDRkOGIwNTRhOTk3ZWI1MDU3ZmIwMTdmOTVmZDdlYzM0ZWJmYjczZjdiMzE5NGMwMzA2NGFmNDk1NzhlJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.uRYEwVC7MAjsLF3o_ESCPGblmTgq66rS4JwyrBXkfOc)
![cargocell](https://private-user-images.githubusercontent.com/187156998/399866743-0b8db899-23be-441e-a424-c06ff6ed96d3.PNG?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3Mzg5Mzk1NDEsIm5iZiI6MTczODkzOTI0MSwicGF0aCI6Ii8xODcxNTY5OTgvMzk5ODY2NzQzLTBiOGRiODk5LTIzYmUtNDQxZS1hNDI0LWMwNmZmNmVkOTZkMy5QTkc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjA3JTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIwN1QxNDQwNDFaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT02NDViYWRkYWU2ZjQ0OWJiN2RhNjgwMWMzMWYzZWMzMzA2ZDdlNzkyZGY5YjliY2EwNjM1OTA4ZWZiZTIzMGJiJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.Ob8TSgGS6F_AgHxJYYiDBvPcHYRqzxxGGvW1uTo3K5o)
Evac Shuttle
Cargo Shuttle
Requirements
Breaking Changes
Changelog