This is a stripped down version of uidescription_test in VSTGUI for creating VST3 OpenGL plugins.
- Clone this repository
- Extract Steinberg VST Audio-Plugins SDK to folder "VST3 SDK" above repository
- Delete folder "vstgui4" and clone steinbergmedia/vstgui in folder "VST3 SDK"
- Rename folder "vstgui" in "VST3 SDK" to "vstgui4"
Start with implementing ViewGLBase. Change ViewGLTest to ViewGLYourImplementation in SubControllerGL. Create unique cids referred in factory.cpp before shipping your plugin.