The old school Atari Pong game remade in terminal with Golang.
For the best experience, make your terminal fullscreen or zoom it out.
The game currently works only on Linux systems due to platform-dependent key detection.
For a similar reason, this game must be run with superuser privileges.
To interact with terminal, the tcell package API is used.
For keyboard events detection, the keylogger package API is used.
For command line argument parsing, the go-flags package API is used.
It is a compromise that had to be made. Since you cannot detect keyboard press and release key events through terminal, package keylogger is used to do it. Basically, it reads input from /dev/input/event*
which requires root access. It is a drawback, but without it, the game would not be playable.
- Two player local multiplayer!
- Command line arguments!
- Start menu!
- Round pausing!
- AI!
- Themes!
- ... and more to come!
To compile this project into an executable, run:
go get github.com/spinzed/tpong
You should be able to run the game via command sudo tpong
.
Note: make sure than $GOPATH/bin
is in your path, otherwise you won't be able to run the command from anywhere else but from $GOPATH/bin
.
Alternative is to git clone this repo, cd into it and run:
sudo go run .
Key | Action |
---|---|
Enter | Choose Selected Action |
↑ | Scroll Actions Up |
↓ | Scroll Actions Down |
Key | Action |
---|---|
W | Player1 Up |
S | Player1 Down |
↑ | Player2 Up |
↓ | Player2 Down |
Space | Start |
Q | Quit |
P | Toggle Pause |
R | Restart Round |
A | Toggle AI |
T | Switch Theme |
B | Toggle Background |
Flag | Description | Default Value | Optional |
---|---|---|---|
--nobg | Dictates whether background should be hidden | false | yes |
Eventually, this project may be expanded:
- that it can be hosted via HTTP API
- that it is compatible with online play
Any form of contribution or feedback is appreciated!