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Hello there! 👋 I'm Felipe Reis, aka hayes.
I'm currently a Senior Character Technical Artist at SuperEvil Megacorp, working remotely from São Paulo, Brazil. Here, my work primarily revolves around creating character rigs for "TMNT Splintered Fate", alongside developing and maintaining tools for the Maya pipeline with Python and Qt.
Before joining SuperEvil, I worked at Wildlife Studios, where I grew my skillset as a Senior Technical Artist. One of my key projects during this period was "Tennis Clash", where I was responsible for rigging and tech animation.
Thank you for your interest and support!