Skip to content

MetadataTree

Sebastien Pouliot edited this page Feb 27, 2022 · 2 revisions

screenshot

The metadata tree starts empty. Each loaded assembly becomes a first-level node in the tree. It can be expanded to show the content of the assembly, and so on...

Each node has a prefix code (see table below) that indicates the type of node. The default action on the node depends on it's type.

You can always get the focus on the metadata tree by pressing the F1 key.

Metadata Codes

Code Name Action *
[A] Assembly Decompile (headers)
[b] Base Type Goto
[C] Constructor (static) Decompile
[c] Constructor (instance) Decompile
[E] Event (static) Decompile
[e] Event (instance) Decompile
[F] Field (static) Decompile
[f] Field (instance) Decompile
[i] Interfaces (references) Goto
[M] Method (static) Decompile
[m] Method (instance) Decompile
[N] Namespace Expand Tree
[P] Property (static) Decompile
[p] Property (instance) Decompile
[R] Assembly Reference Load + Goto
[r] Module Reference -
[s] Resources Show as text
[T] Type Decompile + Expand

* Press ENTER or a double click your mouse on the node to perform the action.

Clone this wiki locally