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* theft * I like punching my own team * Simplemobs have a stamina of 0, so ups required stamina to 10 * adds ishuman(), i can banish this if needed * Adds heldgloves & boxing glove subtype for them * oops * oops 2 * oops 3 * spriteadd #1, steals tg punching bag which should be okay to do * corporate issues fix * review compliance, 1line changes * touching up remove_gloves, not sure if I need to add QDEL_NULL to destroy() as well? * final review compliance: adds rightglove/rightglove_path as suggested in review (I think), adds NODROP toggle on create_gloves * adds clear-up QDEL_NULL on parent glove destroy * i accidentally added a fucking-around map, removes it * autodoc + nodrop compliance * disable/enable bitfield * fix: both hands receive gloves again, OR only checks until it finds a true condition * adds KO * OOPS * actually adds sprites for different coloured boxing gloves * early returns * Apply suggestions from code review Co-authored-by: BraveMole <bsouchu@gmail.com> * Update code/modules/clothing/gloves/miscellaneous.dm Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com> Co-authored-by: BraveMole <bsouchu@gmail.com> Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
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