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Tools and Extensions
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Unity File Templates - Create Entitas components and systems from the Unity context menu.
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Save Loader - Simple utility to save/load entity and component data at run-time.
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Entitas VS - Visual Studio extension that makes code generation with Entitas simpler.
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Wrapper Component - Abstract class to allow for the creation of single value components in a single line of code.
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Gentitas - Fast code generator for Unity that uses customizable Handlebars templates to generate Entitas API.
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Proton - Fast code generator written in golang which uses an experimental entity-component-system language designed for Entitas inspired by Entitas-Lang
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GenEntitas - Entitas generator using Entitas ECS framework and Roslyn.
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Entitas-Lang - Experimental entity-component-system language designed for Entitas.
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Unity Project Template - Simple Unity project template, designed as a starting point for new Entitas projects
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Entitas Blueprints - Build entities in the Unity editor instead of through code, just like prefabs.
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EntProto - Alternative to Entitas Blueprints
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Entitas.Generic - Implementation of generic entities for entitas without need for code generator.
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EntitasGenericAddon - adds generic methods with type inference instead of code generator
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MERunner - console Modular Entitas Runner that allows running systems from plugin dlls in order defined by settings file
Guides: Introduction - Installation - Upgrading - FAQ - Cookbook - Contributing
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- The Basics
- Concepts
- Architecture / Patterns