Some kind words about the awesome framework and the author. ;-)
- AssaultCube (OGL/SDL) (32-bit)
- v2
- Box + Health ESP + Teamcheck
- All weapons are automatic
- No Recoil + No Spread + No Kickback
- Unlimited Ammo, or just deactivate the check (you can shoot with negative Ammo)
- Unlimited Grenades and no hold/throw delay
- Unlimited Health (refresh and set, not the superb method)
- PaperWalls
- TODO/Someday
- Aimbot
- Real wallhack (see model through wall)
- v2
-
Fallout4 (DX11) (64-bit)
-
v1
- Unlimited Ammo
- Unlimited AP
- Rapidfire
- All weapons automatic
- No Weight
-
TODO
- Godmode
- Entity ESP
- Item ESP
- Item Spawner
- No Collision
- Pause Game
- Fly Cam
- No Sky
- No Wireframes
- No Fog of War
- Character Editor
- Timescale
- Gamehour
- InGame Notification
-
Reverse Helper
-
-
Age of Wonders III (DX11) (32-bit)
- v1
- TODO
-
Thief (DX10/DX11)
- TODO
- Entity ESP
- TODO
-
DoorKickers (OGL2)
- TODO
- Show enemies through fog of war
- TODO