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Addon-Interactions: Fix status in panel tab #28580
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PR Summary
code/addons/interactions/src/Panel.tsx
: Fixed regression issue to accurately reflect error status in the UI.code/addons/interactions/src/components/TabStatus.tsx
: RemovedTabStatus.tsx
file andTabIcon
component.code/addons/interactions/src/manager.tsx
: ReplacedTabIcon
withBadge
for error status display.
3 file(s) reviewed, no comment(s)
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Nice catch! This looks good overall. When we designed this, we were under the impression that Interactions can only be Pass or Fail. This is why we went with the stop icon. Is there a case where there is more than one failure? |
They will always pass or fail. The number just means the amount of interaction steps, so I totally get why you're asking. Perhaps this is confusing and it should really just show a square or something else, but with no numbers 🤔 |
I'm open to other ideas, but I'm not sure numbers are clear here. I suppose |
Thanks a lot @yannbf. Bringing the behaviour back makes total sense. Looking at the different solutions I'm not sure I understand why the inside of the panel need to change. It seems that the solution is in the the tab itself. Visually speaking, while adding a red badge could work I think there's something to explore to have failed tabs that fully reflect its own state. In this example the warning is only on the badge but the rest of the tab is still blue active. The badge could. be misinterpreted as a notification or failure to receive notification. If we think about Storybook as a testing tool I think we could explore using our UI bolder to reflect the step of it. In that case, perhaps the full tab should reflect the state of its content. Something to explore. |
Closes #
What I did
There was a regression with the interactions addon where the status tab stopped showing a failure state (look at the number at top right):
Where before it would show a red square:
So this PR brings the behavior back, however I think the red square doesn't look as nice anymore, so I made a change to show a status badge instead, but red.
Scenario 1 - Play fn step fails:
Scenario 2 - Play fn step succeeds but there are unhandled exceptions:
Scenario 3 - Play fn fails before executing anything (count is shown as 0) 👈 We should think about the UI here:
Checklist for Contributors
Testing
The changes in this PR are covered in the following automated tests:
Manual testing
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Documentation
MIGRATION.MD
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bug
: Internal changes that fixes incorrect behavior.maintenance
: User-facing maintenance tasks.dependencies
: Upgrading (sometimes downgrading) dependencies.build
: Internal-facing build tooling & test updates. Will not show up in release changelog.cleanup
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: Introducing a new feature.BREAKING CHANGE
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