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An invisible note interferes with road selection in overlay mode #5324
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Jup, duplicate, not a bug |
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StreetComplete cannot know if it is related to a specific quest or overlay or not. So, the most cautious approach is to let notes block all other edits with StreetComplete. |
Notes left as a result of a quest start with "Unable to answer ..." or Overlays "In context of overlay..." and contain the id of the object. But why all this complexity when I can switch off overlay and add surface with a quest? :) |
You cannot add surface with a quest while a note is open for that element. |
I.e. in the case of a quest it is clear what the note refers to, but in the case of overlays it is not? Why? |
Sorry, I don't get what you mean. |
I'll try to show what the contradiction is with an example: 2023-10-20.14.51.33.mp4What's more, the note doesn't even belong in the selected footway. It is added, via long press on the main screen, separately from the quest or overlay. |
Oh, that's a bug. The quest should not be created, i.e. overlay and quest should behave the same. Would you mind creating a new issue for htat and share the location where this is happening? |
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Created. But I would like to point out that the bug is more about opening a note that is not related to the selected object :) I don't understand when it's important to prevent the user from answering a quest because of some other note. |
see also #4700 |
How to Reproduce
2023-10-19.21.21.57_2.mp4
Expected Behavior
Versions affected
StreetComplete 54.1, Samsung Galaxy A52 Android 13 OneUI 5.1
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