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Rewrite Accessor to fix array access issues, also add a Delete method #142

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293 changes: 171 additions & 122 deletions accessors.go
Original file line number Diff line number Diff line change
@@ -1,33 +1,21 @@
package objx

import (
"fmt"
"reflect"
"regexp"
"strconv"
"strings"
)

const (
// PathSeparator is the character used to separate the elements
// of the keypath.
//
// For example, `location.address.city`
PathSeparator string = "."
// Regex to parse an array index access
var parseIndexRegex = regexp.MustCompile(`\[([\d]+)\]`)

// arrayAccessRegexString is the regex used to extract the array number
// from the access path
arrayAccessRegexString = `^(.+)\[([0-9]+)\]$`
type notFoundError struct{}
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why don't we just make this

var NotFoundError = errors.New("not found")


// mapAccessRegexString is the regex used to extract the map key
// from the access path
mapAccessRegexString = `^([^\[]*)\[([^\]]+)\](.*)$`
)

// arrayAccessRegex is the compiled arrayAccessRegexString
var arrayAccessRegex = regexp.MustCompile(arrayAccessRegexString)

// mapAccessRegex is the compiled mapAccessRegexString
var mapAccessRegex = regexp.MustCompile(mapAccessRegexString)
func (m *notFoundError) Error() string {
return "NotFound"
}

// Get gets the value using the specified selector and
// returns it inside a new Obj object.
Expand All @@ -43,7 +31,7 @@ var mapAccessRegex = regexp.MustCompile(mapAccessRegexString)
//
// o.Get("books[1].chapters[2].title")
func (m Map) Get(selector string) *Value {
rawObj := access(m, selector, nil, false)
rawObj, _ := access(m, selector, nil, false)
return &Value{data: rawObj}
}

Expand All @@ -58,140 +46,201 @@ func (m Map) Get(selector string) *Value {
//
// o.Set("books[1].chapters[2].title","Time to Go")
func (m Map) Set(selector string, value interface{}) Map {
access(m, selector, value, true)
var newObj reflect.Value
if value == nil {
newObj = reflect.ValueOf(&value).Elem()
} else {
newObj = reflect.ValueOf(value)
}
access(m, selector, &newObj, true)
return m
}

// getIndex returns the index, which is hold in s by two branches.
// It also returns s without the index part, e.g. name[1] will return (1, name).
// If no index is found, -1 is returned
func getIndex(s string) (int, string) {
arrayMatches := arrayAccessRegex.FindStringSubmatch(s)
if len(arrayMatches) > 0 {
// Get the key into the map
selector := arrayMatches[1]
// Get the index into the array at the key
// We know this can't fail because arrayMatches[2] is an int for sure
index, _ := strconv.Atoi(arrayMatches[2])
return index, selector
// Has gets whether there is something at the specified selector
// or not.
//
// If m is nil, Has will always return false.
func (m Map) Has(selector string) bool {
if m == nil {
return false
}
return -1, s
_, err := access(m, selector, nil, false)
return err == nil
}

// getKey returns the key which is held in s by two brackets.
// It also returns the next selector.
func getKey(s string) (string, string) {
selSegs := strings.SplitN(s, PathSeparator, 2)
thisSel := selSegs[0]
nextSel := ""
// Deletes the value from the element
// Note: Array elements can not be deleted, they will only be set null
// Returns the old element or nil if it did not exist
func (m Map) Delete(selector string) *Value {
val := reflect.ValueOf(nil)
res, _ := access(m, selector, &val, false)
return &Value{data: res}
}

if len(selSegs) > 1 {
nextSel = selSegs[1]
}
func parsePath(path string) ([]string, error) {
res := make([]string, 0, 8)
path = strings.TrimPrefix(path, ".")

mapMatches := mapAccessRegex.FindStringSubmatch(s)
if len(mapMatches) > 0 {
if _, err := strconv.Atoi(mapMatches[2]); err != nil {
thisSel = mapMatches[1]
nextSel = "[" + mapMatches[2] + "]" + mapMatches[3]
for {
pos := strings.IndexAny(path, ".[")

if thisSel == "" {
thisSel = mapMatches[2]
nextSel = mapMatches[3]
if pos == 0 && path[pos] == '[' {
pos = strings.IndexAny(path[1:], "[]")
if pos < 0 || path[pos+1] == '[' {
return nil, fmt.Errorf("invalid path")
}
pos += 2
}
var elem string
if pos < 0 {
elem = path
} else {
elem = path[:pos]
}

if nextSel == "" {
selSegs = []string{"", ""}
} else if nextSel[0] == '.' {
nextSel = nextSel[1:]
if elem[0] == '[' {
if !parseIndexRegex.MatchString(elem) {
// its not an index so drop the backets for normal access
if len(elem) <= 2 {
return nil, fmt.Errorf("invalid path")
}
elem = elem[1 : len(elem)-1]
}
}
}

return thisSel, nextSel
}
res = append(res, elem)

// access accesses the object using the selector and performs the
// appropriate action.
func access(current interface{}, selector string, value interface{}, isSet bool) interface{} {
thisSel, nextSel := getKey(selector)

indexes := []int{}
for strings.Contains(thisSel, "[") {
prevSel := thisSel
index := -1
index, thisSel = getIndex(thisSel)
indexes = append(indexes, index)
if prevSel == thisSel {
if pos < 0 || pos >= len(path) {
break
}
}

if curMap, ok := current.(Map); ok {
current = map[string]interface{}(curMap)
}
// get the object in question
switch current.(type) {
case map[string]interface{}:
curMSI := current.(map[string]interface{})
if nextSel == "" && isSet {
curMSI[thisSel] = value
return nil
if path[pos] == '.' {
pos++
}
path = path[pos:]
}
return res, nil
}

_, ok := curMSI[thisSel].(map[string]interface{})
if !ok {
_, ok = curMSI[thisSel].(Map)
func getArrayIndex(key string) int {
if key[0] == '[' {
idx, err := strconv.ParseUint(key[1:len(key)-1], 10, 64)
if err != nil {
// should not happen, otherwise the path is invalid
panic(err)
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I would still rather not panic and instead return error here.

}
return int(idx)
}
return -1
}

if (curMSI[thisSel] == nil || !ok) && len(indexes) == 0 && isSet {
curMSI[thisSel] = map[string]interface{}{}
}
func max(a, b int) int {
if a > b {
return a
}
return b
}

current = curMSI[thisSel]
default:
current = nil
func access(object interface{}, selector string, value *reflect.Value, createPath bool) (interface{}, error) {
path, err := parsePath(selector)
if err != nil {
return nil, err
}

// do we need to access the item of an array?
if len(indexes) > 0 {
num := len(indexes)
for num > 0 {
num--
index := indexes[num]
indexes = indexes[:num]
if array, ok := interSlice(current); ok {
if index < len(array) {
current = array[index]
length := len(path)
lastIndex := length - 1

currentObj := reflect.ValueOf(object)
for index := 0; index < length && currentObj.IsValid(); index++ {
key := path[index]
arrayIndex := getArrayIndex(key)
var nextObj reflect.Value
// fmt.Printf("current: %s %v\n", key, currentObj.Kind())
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Suggested change
// fmt.Printf("current: %s %v\n", key, currentObj.Kind())

if arrayIndex >= 0 {
if currentObj.Kind() != reflect.Slice || currentObj.Len() <= arrayIndex {
if createPath {
return nil, fmt.Errorf("set with invalid type. Expected currentObj to be a Slice(Len > %d) but got %v(Len %d)", arrayIndex, currentObj.Kind(), currentObj.Len())
}
return nil, &notFoundError{}
}
nextObj = currentObj.Index(arrayIndex)
} else {
if currentObj.Kind() != reflect.Map {
if createPath {
return nil, fmt.Errorf("set with invalid type. Expected currentObj to be a Map but got %v", currentObj.Kind())
}
return nil, &notFoundError{}
}
nextObj = currentObj.MapIndex(reflect.ValueOf(key))
if !createPath && !nextObj.IsValid() {
return nil, &notFoundError{}
}
}
if nextObj.Kind() == reflect.Interface {
nextObj = nextObj.Elem()
}
// fmt.Printf("key: %s %v\n", key, nextObj.Kind())
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Suggested change
// fmt.Printf("key: %s %v\n", key, nextObj.Kind())


newObj := nextObj
if index == lastIndex && value != nil {
// we are in the last path, assign the value
newObj = *value
} else {
if createPath {
nextArrayIndex := getArrayIndex(path[index+1])
if nextArrayIndex >= 0 {
// next element will be an array
if !nextObj.IsValid() || nextObj.Kind() != reflect.Slice {
// fmt.Printf("new slice for %s\n", key)
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Suggested change
// fmt.Printf("new slice for %s\n", key)

newObj = reflect.ValueOf(make([]interface{}, nextArrayIndex+1, max(nextArrayIndex+1, 8)))
} else if nextObj.Len() <= nextArrayIndex {
// fmt.Printf("nextObj %s len %d cap %d\n", key, nextObj.Len(), nextObj.Cap())
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Suggested change
// fmt.Printf("nextObj %s len %d cap %d\n", key, nextObj.Len(), nextObj.Cap())

newObj = reflect.AppendSlice(nextObj, reflect.ValueOf(make([]interface{}, nextArrayIndex-nextObj.Len()+1)))
}
} else {
current = nil
break
// next element will be an normal object
if !nextObj.IsValid() || nextObj.Kind() != reflect.Map {
// fmt.Printf("new map for %s\n", key)
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Suggested change
// fmt.Printf("new map for %s\n", key)

newObj = reflect.ValueOf(map[string]interface{}{})
}
}
}
}
}

if nextSel != "" {
current = access(current, nextSel, value, isSet)
}
return current
}
if newObj != nextObj || (value != nil && index == lastIndex) {
// fmt.Printf("assign key %s to %v\n", key, newObj)
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// fmt.Printf("assign key %s to %v\n", key, newObj)

if arrayIndex >= 0 {
if newObj.IsValid() {
currentObj.Index(arrayIndex).Set(newObj)
} else {
// delete op
// TODO: implement array shrinking if its the last element
//if currentObj.Len() == arrayIndex+1 {
// val := currentObj.Slice(0, arrayIndex)
// currentObj.Set(val)
var val interface{}
currentObj.Index(arrayIndex).Set(reflect.ValueOf(&val).Elem())
currentObj = nextObj
break
}
nextObj = newObj
} else {
currentObj.SetMapIndex(reflect.ValueOf(key), newObj)
if !newObj.IsValid() {
// delete op
currentObj = nextObj
break
}
nextObj = newObj
}

func interSlice(slice interface{}) ([]interface{}, bool) {
if array, ok := slice.([]interface{}); ok {
return array, ok
}
}

s := reflect.ValueOf(slice)
if s.Kind() != reflect.Slice {
return nil, false
currentObj = nextObj
}

ret := make([]interface{}, s.Len())

for i := 0; i < s.Len(); i++ {
ret[i] = s.Index(i).Interface()
if !currentObj.IsValid() {
// JSON NULL
return nil, nil
}

return ret, true
return currentObj.Interface(), nil
}
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