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Use Xcode Cloud to build SDK releases (#4200)
## Summary We set up a "Stripe.framework" project in Xcode Cloud, which will build the new 'ReleaseFrameworksTarget' target on release branches. All this does is run the `export_builds.rb` script and copy the results to the `BUILT_PRODUCTS_DIR`. The deploy script will no longer build the frameworks locally. Instead, it will fetch the artifact from the Xcode build matching the current release hash and copy it to the build products directory. This is pretty brittle, but should be fine for our purposes. It'll also break loudly if anything fails. ## Motivation Allow us to deploy from machines running Sequoia ## Testing Tested locally. Pushed a `releases/23.test.test` branch, waited for CI to complete, then ran the first step of `deploy_release.rb`. ## Changelog None --------- Co-authored-by: Mel Ludowise <mludowise@stripe.com>
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Stripe.xcworkspace/xcshareddata/xcschemes/ReleaseFrameworksTarget.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "1600" | ||
version = "1.7"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES" | ||
buildArchitectures = "Automatic"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "E652E5F22CB20B7200081F83" | ||
BuildableName = "ReleaseFrameworksTarget" | ||
BlueprintName = "ReleaseFrameworksTarget" | ||
ReferencedContainer = "container:Stripe/Stripe.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
shouldAutocreateTestPlan = "YES"> | ||
</TestAction> | ||
<LaunchAction | ||
buildConfiguration = "Release" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
debugServiceExtension = "internal" | ||
allowLocationSimulation = "YES"> | ||
</LaunchAction> | ||
<ProfileAction | ||
buildConfiguration = "Release" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
debugDocumentVersioning = "YES"> | ||
<MacroExpansion> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "E652E5F22CB20B7200081F83" | ||
BuildableName = "ReleaseFrameworksTarget" | ||
BlueprintName = "ReleaseFrameworksTarget" | ||
ReferencedContainer = "container:Stripe/Stripe.xcodeproj"> | ||
</BuildableReference> | ||
</MacroExpansion> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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