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Foster

Foster is cross-platform game framework made in C#.

★ very work in progress! likely to have frequent, breaking changes! please use at your own risk! ★

what's here

  • Framework: The main Foster library used for creating a Window, handling Input, and Drawing.
  • Platform: A small C library used to handle native platform implementations, which in turn uses SDL2.

dependencies

  • dotnet 7.0 and C# 11
  • SDL2 is the only external dependency, which is required by the Platform library. By default this is statically compiled.

rendering

  • implemented in OpenGL for Linux/Mac/Windows and D3D11 for Windows.
  • separate shaders are required depending on which rendering API you're targetting.
  • planning to replace the rendering implementation with SDL3 GPU when it is complete.

notes

  • Taken a lot of inspiration from other Frameworks and APIs, namely FNA.
  • This is the second iteration of this library. The first can be found here.

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A small C# game framework

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  • C# 67.2%
  • C 32.2%
  • CMake 0.6%