Baking Object's Position/Rotation/Scale Animation to Texture, and Play via Shader
- Writing Object Index to mesh.uv2
- Combine meshes per Materials to reduce Draw Call
- FPS:49.4
- Batches: 24210
Thousands of objects are Animate via AnimationClip (Tons of AnimationCurves) is too heavy
- FPS: 433.1
- Batches: 147
Building-Destruction animation is created by Yuya Torii, not included in this repo