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Kim Hugener-Ohlsen edited this page May 28, 2016 · 2 revisions

LuminousFluxUnitSelector.GetDefaultUnits Method

Gets the default units.

Namespace: Sundew.Quantities.Photometry.UnitSelection
Assembly: Sundew.Quantities (in Sundew.Quantities.dll) Version: 1.0.2.0 (1.0.2.0)

Syntax

C#

public IEnumerable<IUnit> GetDefaultUnits()

C#

public IEnumerable<IUnit> GetDefaultUnits()

VB

Public Function GetDefaultUnits As IEnumerable(Of IUnit)

VB

Public Function GetDefaultUnits As IEnumerable(Of IUnit)

C++

public:
virtual IEnumerable<IUnit^>^ GetDefaultUnits() sealed

C++

public:
virtual IEnumerable<IUnit^>^ GetDefaultUnits() sealed

F#

abstract GetDefaultUnits : unit -> IEnumerable<IUnit> 
override GetDefaultUnits : unit -> IEnumerable<IUnit> 

F#

abstract GetDefaultUnits : unit -> IEnumerable<IUnit> 
override GetDefaultUnits : unit -> IEnumerable<IUnit> 

Return Value

Type: IEnumerable(IUnit)
An IEnumerable(T)s.

Implements

IUnitSelector.GetDefaultUnits()

See Also

Reference

LuminousFluxUnitSelector Class
Sundew.Quantities.Photometry.UnitSelection Namespace

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