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Update wgpu requirement from 0.6 to 22.0 #50

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@dependabot dependabot bot commented on behalf of github Jul 22, 2024

Updates the requirements on wgpu to permit the latest version.

Release notes

Sourced from wgpu's releases.

v0.20.1

This release included v0.21.0 of wgpu-core and wgpu-hal, due to breaking changes needed to solve vulkan validation issues. It also includes v0.20.1 for wgpu and wgpu-info.

Bug Fixes

This release fixes the validation errors whenever a surface is used with the vulkan backend. By @​cwfitzgerald in #5681.

General

  • Clean up weak references to texture views and bind groups to prevent memory leaks. By @​xiaopengli89 in #5595.
  • Fix segfault on exit if queue & device are dropped before surface. By @​sagudev in #5640.

Metal

Vulkan

  • Fix enablement of subgroup ops extension on Vulkan devices that don't support Vulkan 1.3. By @​cwfitzgerald in #5624.

GLES / OpenGL

  • Fix regression on OpenGL (EGL) where non-sRGB still used sRGB #5642
Changelog

Sourced from wgpu's changelog.

v0.20.1 (2024-06-12)

This release included v0.21.0 of wgpu-core and wgpu-hal, due to breaking changes needed to solve vulkan validation issues.

Bug Fixes

This release fixes the validation errors whenever a surface is used with the vulkan backend. By @​cwfitzgerald in #5681.

General

  • Clean up weak references to texture views and bind groups to prevent memory leaks. By @​xiaopengli89 in #5595.
  • Fix segfault on exit is queue & device are dropped before surface. By @​sagudev in #5640.

Metal

Vulkan

  • Fix enablement of subgroup ops extension on Vulkan devices that don't support Vulkan 1.3. By @​cwfitzgerald in #5624.

GLES / OpenGL

  • Fix regression on OpenGL (EGL) where non-sRGB still used sRGB #5642

v0.20.0 (2024-04-28)

Major Changes

Pipeline overridable constants

Wgpu supports now pipeline-overridable constants

This allows you to define constants in wgsl like this:

override some_factor: f32 = 42.1337; // Specifies a default of 42.1337 if it's not set.

And then set them at runtime like so on your pipeline consuming this shader:

// ...
fragment: Some(wgpu::FragmentState {
    compilation_options: wgpu::PipelineCompilationOptions {
        constants: &[("some_factor".to_owned(), 0.1234)].into(), // Sets `some_factor` to 0.1234.
        ..Default::default()
    },
    // ...
}),
// ...

... (truncated)

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Updates the requirements on [wgpu](https://github.com/gfx-rs/wgpu) to permit the latest version.
- [Release notes](https://github.com/gfx-rs/wgpu/releases)
- [Changelog](https://github.com/gfx-rs/wgpu/blob/trunk/CHANGELOG.md)
- [Commits](gfx-rs/wgpu@wgpu-v0.6.0...wgpu-v0.20.1)

---
updated-dependencies:
- dependency-name: wgpu
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file rust Pull requests that update Rust code labels Jul 22, 2024
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