-
-
Notifications
You must be signed in to change notification settings - Fork 519
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Layer Range Perimeters Breaks Solid Layers #1566
Comments
When you add a layer range, it creates a new region. |
Interesting. Slicers are so intricate, I'd go crazy trying to keep it together. What was trying to accomplish with this was just to emulate the single perimeter on top layer, but just for the bottom layer. Some models I like to have a high wall count, but on the bottom (which is the visible side) I'd like 1 (or maybe 2) walls. In reality, what I'd like is feature that lets you set the wall count for top (expanding out your current 1 perimeter feature now) and bottom layers. Would that be any easier than to implement, or is it still part of the "entire way of creating shells needs to be rethought and rewritten"? |
you want this feature request? #289 |
That feature request would resolve what I was really trying to accomplish. A single perimeter bottom layer (like you have for the top) would be great. What would be even better is give the user the ability to specify how many perimeters on the bottom (and top). 1 is great, but sometimes 2 I think looks/works better. |
Describe the bug
Setting the perimeter count in a layer range override causes it to ignore the bottom solid layers
To Reproduce
Steps to reproduce the behavior:
You'll notice that it only put in 1 solid bottom layer and started the infill at layer 2, but it should have 5 solid bottom layers.
>> Project File <<
Shape-Box.zip
Expected behavior
Layers 2 thru 5 to continue to be solid
Screenshots
Desktop (please complete the following information):
It also breaks if you go the opposite way of trying to do it. Slice normally with 1 single perimeter but add an override from 0.2 to 10 and set the perimeter count to 3. Starting at layer 2 the infill will not be solid.
The text was updated successfully, but these errors were encountered: