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Improve module placement within scenario/engine sublibraries #1741

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kostmo opened this issue Jan 24, 2024 · 0 comments · Fixed by #1743
Closed

Improve module placement within scenario/engine sublibraries #1741

kostmo opened this issue Jan 24, 2024 · 0 comments · Fixed by #1743
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Z-Refactoring This issue is about restructuring the code without changing the behaviour to improve code quality.

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@kostmo
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kostmo commented Jan 24, 2024

Following up on #1719:

  • Swarm.Game.ScenarioInfo, Swarm.Game.Tick, and Swarm.Game.Scenario.Status could probably be moved from swarm-scenario to swarm-engine.
@kostmo kostmo added Z-Feature A new feature to be added to the game. Z-Refactoring This issue is about restructuring the code without changing the behaviour to improve code quality. and removed Z-Feature A new feature to be added to the game. labels Jan 24, 2024
mergify bot pushed a commit that referenced this issue Jan 24, 2024
@mergify mergify bot closed this as completed in #1743 Jan 26, 2024
mergify bot pushed a commit that referenced this issue Jan 26, 2024
Closes #1741

Remaining blocker was to move logging to concrete robot.

Most notably, the `swarm-scenario` sublibrary has been purged of its temporal component, corroborated by the removal of the `time` package dependency.
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Labels
Z-Refactoring This issue is about restructuring the code without changing the behaviour to improve code quality.
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