FlyingFox is a lightweight HTTP server built using Swift Concurrency. The server uses non blocking BSD sockets, handling each connection in a concurrent child Task. When a socket is blocked with no data, tasks are suspended using the shared AsyncSocketPool
.
FlyingFox can be installed by using Swift Package Manager.
Note: FlyingFox requires Swift 5.9 on Xcode 15+. It runs on iOS 13+, tvOS 13+, watchOS 8+, macOS 10.15+ and Linux. Android and Windows 10 support is experimental.
To install using Swift Package Manager, add this to the dependencies:
section in your Package.swift file:
.package(url: "https://github.com/swhitty/FlyingFox.git", .upToNextMajor(from: "0.20.0"))
Start the server by providing a port number:
import FlyingFox
let server = HTTPServer(port: 80)
try await server.run()
The server runs within the the current task. To stop the server, cancel the task terminating all connections immediatley:
let task = Task { try await server.run() }
task.cancel()
Gracefully shutdown the server after all existing requests complete, otherwise forcefully closing after a timeout:
await server.stop(timeout: 3)
Wait until the server is listening and ready for connections:
try await server.waitUntilListening()
Retrieve the current listening address:
await server.listeningAddress
Note: iOS will hangup the listening socket when an app is suspended in the background. Once the app returns to the foreground,
HTTPServer.run()
detects this, throwingSocketError.disconnected
. The server must then be started once more.
Handlers can be added to the server by implementing HTTPHandler
:
protocol HTTPHandler {
func handleRequest(_ request: HTTPRequest) async throws -> HTTPResponse
}
Routes can be added to the server delegating requests to a handler:
await server.appendRoute("/hello", to: handler)
They can also be added to closures:
await server.appendRoute("/hello") { request in
try await Task.sleep(nanoseconds: 1_000_000_000)
return HTTPResponse(statusCode: .ok)
}
Incoming requests are routed to the handler of the first matching route.
Handlers can throw HTTPUnhandledError
if after inspecting the request, they cannot handle it. The next matching route is then used.
Requests that do not match any handled route receive HTTP 404
.
Requests can be routed to static files with FileHTTPHandler
:
await server.appendRoute("GET /mock", to: .file(named: "mock.json"))
FileHTTPHandler
will return HTTP 404
if the file does not exist.
Requests can be routed to static files within a directory with DirectoryHTTPHandler
:
await server.appendRoute("GET /mock/*", to: .directory(subPath: "Stubs", serverPath: "mock"))
// GET /mock/fish/index.html ----> Stubs/fish/index.html
DirectoryHTTPHandler
will return HTTP 404
if a file does not exist.
Requests can be proxied via a base URL:
await server.appendRoute("GET *", to: .proxy(via: "https://pie.dev"))
// GET /get?fish=chips ----> GET https://pie.dev/get?fish=chips
Requests can be redirected to a URL:
await server.appendRoute("GET /fish/*", to: .redirect(to: "https://pie.dev/get"))
// GET /fish/chips ---> HTTP 301
// Location: https://pie.dev/get
Requests can be routed to a websocket by providing a WSMessageHandler
where a pair of AsyncStream<WSMessage>
are exchanged:
await server.appendRoute("GET /socket", to: .webSocket(EchoWSMessageHandler()))
protocol WSMessageHandler {
func makeMessages(for client: AsyncStream<WSMessage>) async throws -> AsyncStream<WSMessage>
}
enum WSMessage {
case text(String)
case data(Data)
}
Raw WebSocket frames can also be provided.
Multiple handlers can be grouped with requests and matched against HTTPRoute
using RoutedHTTPHandler
.
var routes = RoutedHTTPHandler()
routes.appendRoute("GET /fish/chips", to: .file(named: "chips.json"))
routes.appendRoute("GET /fish/mushy_peas", to: .file(named: "mushy_peas.json"))
await server.appendRoute(for: "GET /fish/*", to: routes)
HTTPUnhandledError
is thrown when it's unable to handle the request with any of its registered handlers.
HTTPRoute
is designed to be pattern matched against HTTPRequest
, allowing requests to be identified by some or all of its properties.
let route = HTTPRoute("/hello/world")
route ~= HTTPRequest(method: .GET, path: "/hello/world") // true
route ~= HTTPRequest(method: .POST, path: "/hello/world") // true
route ~= HTTPRequest(method: .GET, path: "/hello/") // false
Routes are ExpressibleByStringLiteral
allowing literals to be automatically converted to HTTPRoute
:
let route: HTTPRoute = "/hello/world"
Routes can include a specific method to match against:
let route = HTTPRoute("GET /hello/world")
route ~= HTTPRequest(method: .GET, path: "/hello/world") // true
route ~= HTTPRequest(method: .POST, path: "/hello/world") // false
They can also use wildcards within the path:
let route = HTTPRoute("GET /hello/*/world")
route ~= HTTPRequest(method: .GET, path: "/hello/fish/world") // true
route ~= HTTPRequest(method: .GET, path: "/hello/dog/world") // true
route ~= HTTPRequest(method: .GET, path: "/hello/fish/sea") // false
Routes can include parameters that match like wildcards allowing handlers to extract the value from the request.
let route = HTTPRoute("GET /hello/:beast/world")
let beast = request.routeParameters["beast"]
Trailing wildcards match all trailing path components:
let route = HTTPRoute("/hello/*")
route ~= HTTPRequest(method: .GET, path: "/hello/fish/world") // true
route ~= HTTPRequest(method: .GET, path: "/hello/dog/world") // true
route ~= HTTPRequest(method: .POST, path: "/hello/fish/deep/blue/sea") // true
Specific query items can be matched:
let route = HTTPRoute("/hello?time=morning")
route ~= HTTPRequest(method: .GET, path: "/hello?time=morning") // true
route ~= HTTPRequest(method: .GET, path: "/hello?count=one&time=morning") // true
route ~= HTTPRequest(method: .GET, path: "/hello") // false
route ~= HTTPRequest(method: .GET, path: "/hello?time=afternoon") // false
Query item values can include wildcards:
let route = HTTPRoute("/hello?time=*")
route ~= HTTPRequest(method: .GET, path: "/hello?time=morning") // true
route ~= HTTPRequest(method: .GET, path: "/hello?time=afternoon") // true
route ~= HTTPRequest(method: .GET, path: "/hello") // false
HTTP headers can be matched:
let route = HTTPRoute("*", headers: [.contentType: "application/json"])
route ~= HTTPRequest(headers: [.contentType: "application/json"]) // true
route ~= HTTPRequest(headers: [.contentType: "application/xml"]) // false
Header values can be wildcards:
let route = HTTPRoute("*", headers: [.authorization: "*"])
route ~= HTTPRequest(headers: [.authorization: "abc"]) // true
route ~= HTTPRequest(headers: [.authorization: "xyz"]) // true
route ~= HTTPRequest(headers: [:]) // false
Body patterns can be created to match the request body data:
public protocol HTTPBodyPattern: Sendable {
func evaluate(_ body: Data) -> Bool
}
Darwin platforms can pattern match a JSON body with an NSPredicate
:
let route = HTTPRoute("POST *", body: .json(where: "food == 'fish'"))
{"side": "chips", "food": "fish"}
Routes can include named parameters within a path or query item using the :
prefix. Any string supplied to this parameter will match the route, handlers can access the value of the string using request.routeParameters
.
handler.appendRoute("GET /creature/:name?type=:beast") { request in
let name = request.routeParameters["name"]
let beast = request.routeParameters["beast"]
return HTTPResponse(statusCode: .ok)
}
Route parameters can be automatically extracted and mapped to closure parameters of handlers.
enum Beast: String, HTTPRouteParameterValue {
case fish
case dog
}
handler.appendRoute("GET /creature/:name?type=:beast") { (name: String, beast: Beast) -> HTTPResponse in
return HTTPResponse(statusCode: .ok)
}
The request can be optionally included.
handler.appendRoute("GET /creature/:name?type=:beast") { (request: HTTPRequest, name: String, beast: Beast) -> HTTPResponse in
return HTTPResponse(statusCode: .ok)
}
String
, Int
, Double
, Bool
and any type that conforms to HTTPRouteParameterValue
can be extracted.
HTTPResponse
can switch the connection to the WebSocket protocol by provding a WSHandler
within the response payload.
protocol WSHandler {
func makeFrames(for client: AsyncThrowingStream<WSFrame, Error>) async throws -> AsyncStream<WSFrame>
}
WSHandler
facilitates the exchange of a pair AsyncStream<WSFrame>
containing the raw websocket frames sent over the connection. While powerful, it is more convenient to exchange streams of messages via WebSocketHTTPHandler
.
The repo FlyingFoxMacros
contains macros that can be annotated with HTTPRoute
to automatically syntesise a HTTPHandler
.
import FlyingFox
import FlyingFoxMacros
@HTTPHandler
struct MyHandler {
@HTTPRoute("/ping")
func ping() { }
@HTTPRoute("/pong")
func getPong(_ request: HTTPRequest) -> HTTPResponse {
HTTPResponse(statusCode: .accepted)
}
@JSONRoute("POST /account")
func createAccount(body: AccountRequest) -> AccountResponse {
AccountResponse(id: UUID(), balance: body.balance)
}
}
let server = HTTPServer(port: 80, handler: MyHandler())
try await server.run()
The annotations are implemented via SE-0389 Attached Macros.
Read more here.
Internally, FlyingFox uses a thin wrapper around standard BSD sockets. The FlyingSocks
module provides a cross platform async interface to these sockets;
import FlyingSocks
let socket = try await AsyncSocket.connected(to: .inet(ip4: "192.168.0.100", port: 80))
try await socket.write(Data([0x01, 0x02, 0x03]))
try socket.close()
Socket
wraps a file descriptor and provides a Swift interface to common operations, throwing SocketError
instead of returning error codes.
public enum SocketError: LocalizedError {
case blocked
case disconnected
case unsupportedAddress
case failed(type: String, errno: Int32, message: String)
}
When data is unavailable for a socket and the EWOULDBLOCK
errno is returned, then SocketError.blocked
is thrown.
AsyncSocket
simply wraps a Socket
and provides an async interface. All async sockets are configured with the flag O_NONBLOCK
, catching SocketError.blocked
and then suspending the current task using an AsyncSocketPool
. When data becomes available the task is resumed and AsyncSocket
will retry the operation.
protocol AsyncSocketPool {
func prepare() async throws
func run() async throws
// Suspends current task until a socket is ready to read and/or write
func suspendSocket(_ socket: Socket, untilReadyFor events: Socket.Events) async throws
}
SocketPool<Queue>
is the default pool used within HTTPServer
. It suspends and resume sockets using its generic EventQueue
depending on the platform. Abstracting kqueue(2)
on Darwin platforms and epoll(7)
on Linux, the pool uses kernel events without the need to continuosly poll the waiting file descriptors.
Windows uses a queue backed by a continuous loop of poll(2)
/ Task.yield()
to check all sockets awaiting data at a supplied interval.
The sockaddr
cluster of structures are grouped via conformance to SocketAddress
sockaddr_in
sockaddr_in6
sockaddr_un
This allows HTTPServer
to be started with any of these configured addresses:
// only listens on localhost 8080
let server = HTTPServer(address: .loopback(port: 8080))
It can also be used with UNIX-domain addresses, allowing private IPC over a socket:
// only listens on Unix socket "Ants"
let server = HTTPServer(address: .unix(path: "Ants"))
You can then netcat to the socket:
% nc -U Ants
An example command line app FlyingFoxCLI is available here.
FlyingFox is primarily the work of Simon Whitty.