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build on windows, error: plugin process ended by an uncaught signal: 1033 #422
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As a quick sanity check/workaround, could you please try the following:
I suspect that the error 1033 is "dll not found" as we do not inject the path to the plugin API runtime support into Path (there is no rpath equivalent on Windows, |
This temporarily removes the use of the plugin only on Windows, where it is not working properly due to a likely bug in SPM. We can keep the files checked in for now and updated using the `Scripts/generate-all-pipelines.sh` script, and those files will be ignored on other platforms (the plugin will still be used there). Fixes swiftlang#422.
We had to revert the plugin for other reasons, so can you please pull down the latest changes and try the build again? |
I pull down the latest code, not working
|
Please use a more recent Swift toolchain. Something like the 2022-10-08-a snapshot should do. Alternatively, workaround this by using |
swift.exe build -c release
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