A URLImage is separted in three logical separated states:
- loading, during the download process
- default, in case the download did fail
- content, after the successful download
The constructor comes with the option to either use a URL or a plain String to define the resources origin. In case the String does not represent a valid URL, the content will fallback to default.
if let url = URL(string: "www.abc.com/image") {
URLImage(url: url)
}
URLImage(url: "www.abc.com/image")
- Copy the resource url:
https://github.com/swiftui-packages/url-image-module.git
-
Open your Xcode project
-
Two options a and b for step 3
a) At the menu bar navigate to File / Swift Packages / Add Package Dependency
b1) Select the project's root folder
b2) select your app name under PROJECT
b3) Open Swift Packages tab on the right side of Info and Build Settings
b4) Hit the + button at the bottom of the list -
Here you should be prompted to "Choose Package Repository:"
-
Paste the resource url
-
Select Next to go with the latest version or select a specific version or branch
-
After a short loading period of package resolution you get prompted to Choose package products and targets (the default should be fine)
-
The complete hit the Finish button
-
Import URLImageModule into the files where you want to use it
-
maintaining README.md file
- GIF of importing Swift Package Manager Packages into Xcode Projects
- phrasing an introduction text
- writing usage instructions with code examples
-
feature: optionally allow tho bind to the optional downloaded image
-
possible feature: headers parameter in case that multiple headers are required