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Added glsl layer for OpenGL shader syntax highlighting #6359

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Added glsl layer for OpenGL shader syntax highlighting #6359

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Ell
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@Ell Ell commented Jun 18, 2016

Adds a layer for highlighting the syntax of OpenGL shaders.

Will add company-mode support when https://github.com/Kaali/company-glsl is added to melpa.

* Install
To use this configuration layer, add it to your =~.spacemacs=.
You will need to add =yaml= to the existing =dotspacemacs-configuration-layers=
list in this file.
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You can create a file layers.el and declare this dependency in this file, you can find an example here:
https://github.com/syl20bnr/spacemacs/blob/develop/layers/+tools/ansible/layers.el#L12

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Actually this was copy-paste from yaml layer. Shaders layer doesn't require yaml 😸 And I don't see why it should 💃

@d12frosted
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Will add company-mode support when https://github.com/Kaali/company-glsl is added to melpa.

You can prepare it without company-glsl being on MELPA. Just use recipe with github fetcher.

@d12frosted
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Thank you 👍 Cherry-picked into develop, you can safely delete your branch.

I've also made some changes to this layer. Also see #6931 for completion.

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3 participants