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Enhance sfx_handler to accomodate more formats #202

Merged
merged 1 commit into from
Sep 1, 2023
Merged

Enhance sfx_handler to accomodate more formats #202

merged 1 commit into from
Sep 1, 2023

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ChinYikMing
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Quake's WAV format is different from Doom's WAV format, so we must improve the sfx_handler by determinating the format type before playing sound effect in order to accommodate Quake's WAV format.

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Quake's WAV format is different from Doom's WAV format,
so we must improve the sfx_handler by determinating the format type
before playing sound effect in order to accommodate Quake's WAV format.
@jserv jserv merged commit a41a817 into sysprog21:master Sep 1, 2023
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jserv commented Sep 1, 2023

Thank @ChinYikMing for contributing!

@ChinYikMing ChinYikMing deleted the sfx-improve branch September 1, 2023 12:13
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2 participants