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Port of kuni Spout game version
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szymor/spout
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Spout OpenDingux V1.2 -------------------------------------------------------------------------------- CODE : Kuni (ku_@din.or.jp) PORTING : Alekmaul (alekmaul@portabledev.com) Spout Updates can be found in PortableDev coding zone : http://www.portabledev.com/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- What to do : The aim is to move the small square without making collisions with pixels on the screen, easy ??? Try it, you will see :D ! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- How to play : copy spout-od.dge to "games" folder of inner flash-memory of your handheld, and select it to run the game. START : Begin the game L : Pause A/B : Throttle START+SELECT : Quit the game LEFT & RIGHT & UP & DOWN : Well, move left, right, up and down ;-) -------------------------------------------------------------------------------- History : -------------------------------------------------------------------------------- V1.2 : # no more music to license problem V1.1 : 07/10/2012 + Free memory before exit + Move to 16 bits area video + Clean a bit code (remove unsued variables) V1.0 : 22/09/2012 + initial release -------------------------------------------------------------------------------- Credits -------------------------------------------------------------------------------- Special thanks to Kuni for releasing source code -------------------------------------------------------------------------------- Alekmaul alekmaul@portabledev.com http://www.portabledev.com --------------------------------------------------------------------------------
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Port of kuni Spout game version
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