Objectives and Game Design copied from Notion.
- Retain the knowledge of the card into the future
- Enhance acquisition and retention rate
- Make studying a delight
- Reintroduce card to user when they are just about to forget it
- Neuroscience relevance: spaced repetition
- Associate some visual or spatial 'landmark' information of the card to the topic being covered
- Landmarks ought to be associated with options and prompts
- The map can also act as a landmark/que for memory in topography, terrain type, colors, etc
- Neuroscience relevance: taking advantage of visual and spatial memory
- Gamification Elements
- Avatar should be able to be developed
- A leaderboard / some feedback system ought to be implemented to reflect the amount of effort a student has put into their revision
- Feedback for the speed of them answering some Remembrance Card
This project uses Git Flow.