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Objectives and Game Design copied from Notion.

Objectives

  1. Retain the knowledge of the card into the future
  2. Enhance acquisition and retention rate
  3. Make studying a delight

Game Design

Retain knowledge of the card into the future

  • Reintroduce card to user when they are just about to forget it
    • Neuroscience relevance: spaced repetition

Enhance acquisition and retention rate

  • Associate some visual or spatial 'landmark' information of the card to the topic being covered
    • Landmarks ought to be associated with options and prompts
    • The map can also act as a landmark/que for memory in topography, terrain type, colors, etc
    • Neuroscience relevance: taking advantage of visual and spatial memory

Make studying a delight

  • Gamification Elements
  • Avatar should be able to be developed
  • A leaderboard / some feedback system ought to be implemented to reflect the amount of effort a student has put into their revision
  • Feedback for the speed of them answering some Remembrance Card

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This project uses Git Flow.

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