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tayloraswift authored Jun 26, 2017
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An OpenGL function loader written in pure swift. To use it, `import OpenGL` in your swift file.

*OpenGL* is a function loader which allows you to call OpenGL GPU functions from swift programs. These functions are loaded lazily at runtime by *OpenGL*. *OpenGL* also diagnoses invalid OpenGL function calls due to the function not being available on a particular GPU and OpenGL version.
*OpenGL* is a function loader which allows you to call OpenGL GPU functions from swift programs. These functions are loaded lazily at runtime by *OpenGL*. *OpenGL* also diagnoses invalid OpenGL function calls due to the function not being available on a particular GPU and OpenGL version. *OpenGL* can load any OpenGL function up to OpenGL 4.5.

*OpenGL* provides access to OpenGL functions both with labeled and unlabeled arguments. This can help you avoid common argument ordering bugs.

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