Skip to content

Commit

Permalink
Show file tree
Hide file tree
Showing 180 changed files with 4,533 additions and 0 deletions.
84 changes: 84 additions & 0 deletions assets/japro/effects/atst/shot.efx
Original file line number Diff line number Diff line change
@@ -0,0 +1,84 @@
repeatDelay 300

Line
{
flags useAlpha

origin 100 0 0

origin2 -100 0 0

rgb
{
start 1 0.8 0.8
}

size
{
start 8
}

shaders
[
gfx/effects/bryar_blob
]
}

Line
{
origin 120 0 0

origin2 -120 0 0

rgb
{
start 0.898 0.698 0 1 0.698 0.2
}

size
{
start 15
}

shaders
[
gfx/effects/whiteGlow
]
}

Particle
{
spawnFlags rgbComponentInterpolation

count 2

rgb
{
start 1 0.4392 0
}

size
{
start 7.3
}

shaders
[
gfx/effects/whiteGlow
]
}

Light
{
rgb
{
start 0.898 0.698 0 1 0.698 0.2
}

size
{
start 120
end 12
flags linear
}
}
57 changes: 57 additions & 0 deletions assets/japro/effects/atst/shot_red.efx
Original file line number Diff line number Diff line change
@@ -0,0 +1,57 @@
repeatDelay 50

Line
{
flags useAlpha

origin 100 0 0

origin2 -100 0 0

size
{
start 8
}

shaders
[
gfx/effects/blaster_blob
]
}

Line
{
origin 120 0 0

origin2 -120 0 0

rgb
{
start 1 0.3686 0.1843
}

size
{
start 15
}

shaders
[
gfx/effects/whiteGlow
]
}

Light
{
rgb
{
start 0.902 0.4 0.102 1 0.102 0.102
}

size
{
start 120
end 12
flags linear
}
}
241 changes: 241 additions & 0 deletions assets/japro/effects/atst/side_alt_explosion.efx
Original file line number Diff line number Diff line change
@@ -0,0 +1,241 @@
repeatDelay 300

Particle
{
name OrangeGlow

flags setShaderTime

count 9

life 1300

delay 0 200

origin 4 -40 -40 30 40 40

rotation 0 360

rotationDelta -2 2

velocity 5 -10 -10 10 10 10

size
{
start 12 20
end 60 75
parm 5 25
flags linear clamp
}

shaders
[
gfx/exp/slower_rocket_explosion
gfx/exp/rocket_explosion
gfx/exp/explosion1
]
}

Particle
{
name OrangeGlow2

life 700 2000

delay 0 150

origin 0 -20 -20 5 20 20

rotation -180 180

rotationDelta -1 1

velocity 5 -5 -5 10 5 5

rgb
{
start 1 0.9725 0.6235 1 0.8353 0.4902
end 0.502 0 0 0.9451 0.4078 0.01176
flags linear
}

alpha
{
end 0
parm 70 85
flags linear nonlinear
}

size
{
start 10 20
end 55 70
flags linear
}

shaders
[
gfx/misc/steam
gfx/misc/steam2
]
}

Particle
{
name LingeringSmoke

spawnFlags rgbComponentInterpolation

count 4

life 1500 2500

delay 300

origin 0 -25 -25 20 25 25

rotation 0 360

rotationDelta -10 10

velocity 0 -20 -20 10 20 20

acceleration -4 -8 -8 4 8 8

gravity 3 25

rgb
{
start 0.9882 0.9098 0.7882 1 1 0.8078
}

alpha
{
end 0
parm 50 70
flags nonlinear
}

size
{
start 5 10
end 35 55
flags linear
}

shaders
[
gfx/misc/steam
]
}

Light
{
name Flash

life 950

alpha
{
end 0
flags random linear
}

size
{
start 350
end 100
flags linear
}
}

Particle
{
name Dust

flags useAlpha

spawnFlags evenDistribution

count 3

life 900 1400

delay 250 500

origin 5 -25 -25 15 25 25

rotation -180 180

rotationDelta -3 3

velocity 20 -20 -20 40 20 20

acceleration -5 -5 -5 5 5 5

gravity -50 -30

rgb
{
start 1 1 0.4353 0.9451 0.4078 0.01176
}

alpha
{
end 0
parm 50 70
flags linear nonlinear
}

size
{
start 1 6
end 30 50
flags linear
}

shaders
[
gfx/misc/dotfill_a
]
}

CameraShake
{
name Shake

life 500 800

intensity 1 2

radius 300 400
}

Sound
{
name Boom

count 2

sounds
[
sound/weapons/rocket/hit_wall.wav
]
}

Decal
{
count 2 3

rotation 0 360

size
{
start 40 50
}

shaders
[
gfx/damage/burnmark4
]
}
Loading

0 comments on commit d087a95

Please sign in to comment.