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[ja+/anims] Fixup ja+ anim sounds
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taysta committed Mar 24, 2024
1 parent 02b8a82 commit d1b62d4
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Showing 3 changed files with 2 additions and 4 deletions.
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2 changes: 0 additions & 2 deletions assets/japro/models/players/_humanoid/animation.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -1461,6 +1461,4 @@ BOTH_FLIP_STAB 22262 112 -1 56

BOTH_JUMP_BACKFLIP_ATCK_MISSED 21933 20 -1 -24

//JA++ animations
BOTH_WORM 22374 20 -1 20

4 changes: 2 additions & 2 deletions codemp/game/bg_panimate.c
Original file line number Diff line number Diff line change
Expand Up @@ -2191,9 +2191,9 @@ int BG_ParseAnimationEvtFile( const char *as_filename, int animFileIndex, int ev
if(cgs.serverMod == SVMOD_JAPRO)
Com_sprintf( sfilename, sizeof( sfilename ), "%sanimevents_japro.cfg", as_filename );
else if(cgs.serverMod == SVMOD_JAPLUS)
Com_sprintf( sfilename, sizeof( sfilename ), "%animevents_japlus.cfg", as_filename );
Com_sprintf( sfilename, sizeof( sfilename ), "%sanimevents_japlus.cfg", as_filename );
else
Com_sprintf( sfilename, sizeof( sfilename ), "%animevents.cfg", as_filename );
Com_sprintf( sfilename, sizeof( sfilename ), "%sanimevents.cfg", as_filename );

if (bg_animParseIncluding <= 0)
{ //should already be done if we're including
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