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Preset management allow videopak to store certain settings (numbers and strings) in a preset.
Presets will be written to a config file in json format.
This allows users of a videopak to configure the pack to their likings (e.g. add user defined text, video urls etc.)
A simple demo can be found here:
https://drive.google.com/drive/folders/1mDpCR0OdSj9ewIbhMZiwyMqbDgwSlxkZ?usp=drive_link
It includes all changed assets and can be installed on top of a new project with videolab. installed.
In the demo the last 4 notes are bound to these actions:
Discard changes (D)
Save preset (E)
Delete all presets (C#)
Delete preset (D#)
The notes on the left can be used to switch presets
The first three knobs can be used to spin the cube
All on video track (Channel 16)
The package includes only the changes, so it has to be installed to a Unity project with a videolab install