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Throw useful error messages when tensor-inputs are not tensors. #202

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nsthorat opened this issue Apr 18, 2018 · 3 comments
Closed

Throw useful error messages when tensor-inputs are not tensors. #202

nsthorat opened this issue Apr 18, 2018 · 3 comments
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@nsthorat
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Right now we have cryptic errors if you pass non-tensors to ops. Let's assert inputs are valid with a useful error messages in core.

I will take this on since it's tangentially related to stuff I was going to do about accepting numbers in place of tensors in some situations.

@nsthorat nsthorat self-assigned this Apr 18, 2018
@mlajtos
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mlajtos commented Apr 19, 2018

I think this might be related... Do you plan to support tensors where arrays and numbers are currently used? For example:

const shape = tf.tensor([28, 28])
const image = tf.randomNormal(shape)

@dsmilkov
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dsmilkov commented Apr 20, 2018

We probably won't allow shapes to be specified as tensors, unless you have a concrete use-case that needs shape to be a tensor?

@dsmilkov
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Original issue fixed in tensorflow/tfjs-core#967

nsthorat pushed a commit that referenced this issue Aug 19, 2019
* 0.3.x: Update the publish-npm script to allow publishing from the release branch. (#203)

DEV

* Upgrade 0.3.x to 0.15.3 (#210)


<!-- Reviewable:start -->
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/tensorflow/tfjs-node/210)
<!-- Reviewable:end -->

* Fix win GPU packaging. (#208) (#211)

Turns out that the windows GPU builds for TensorFlow 1.12 lack the directory structure and eager headers. A bug has been filed with core TF - but we should bake in some fixes for this.

This PR simply refactors the downloading logic to a new file. I'd like to use this logic in the node-gles package as well (maybe worth releasing as a stand-alone package in the future).

After the refactoring, I check the directory structure in Windows. If the folder structure is missing, but the required tensorflow.dll exists - I re-create the directory structure, move and download the proper header files.

The screenshot below shows the contents of TF 1.12 Windows GPU:
![capture](https://user-images.githubusercontent.com/306276/53048799-719f4b80-344a-11e9-9004-3eef2446a246.PNG)

<!-- Reviewable:start -->
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/tensorflow/tfjs-node/208)
<!-- Reviewable:end -->

* Bump 0.3.1

* Add TensorBoard callback for model training: tf.node.tensorBoard() (#202) (#213)

FEATURE

See example screenshot:
![image](https://user-images.githubusercontent.com/16824702/52491877-19d52a80-2b96-11e9-8c24-5a403c2450d3.png)

Fixes #686

* [0.3.x] Upgrade nyc package fo fix lodash security issue. (#218) (#219)

Bump for 0.3.x so we can get a security release spun.

https://github.com/tensorflow/tfjs-node/network/alert/yarn.lock/lodash/open

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/tensorflow/tfjs-node/219)
<!-- Reviewable:end -->

* Bump to 0.3.2

* Upgrade TS libraries and change binding from typings file to plain
TypeScript definition.

* Upgrade TS dependencies

* save

* Fix deps-stage

* save

* Revert TS changes and keep binary staging fixes.
nsthorat pushed a commit that referenced this issue Aug 19, 2019
* 0.3.x: Update the publish-npm script to allow publishing from the release branch. (#203)

DEV

* Upgrade 0.3.x to 0.15.3 (#210)


<!-- Reviewable:start -->
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/tensorflow/tfjs-node/210)
<!-- Reviewable:end -->

* Fix win GPU packaging. (#208) (#211)

Turns out that the windows GPU builds for TensorFlow 1.12 lack the directory structure and eager headers. A bug has been filed with core TF - but we should bake in some fixes for this.

This PR simply refactors the downloading logic to a new file. I'd like to use this logic in the node-gles package as well (maybe worth releasing as a stand-alone package in the future).

After the refactoring, I check the directory structure in Windows. If the folder structure is missing, but the required tensorflow.dll exists - I re-create the directory structure, move and download the proper header files.

The screenshot below shows the contents of TF 1.12 Windows GPU:
![capture](https://user-images.githubusercontent.com/306276/53048799-719f4b80-344a-11e9-9004-3eef2446a246.PNG)

<!-- Reviewable:start -->
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/tensorflow/tfjs-node/208)
<!-- Reviewable:end -->

* Bump 0.3.1

* Add TensorBoard callback for model training: tf.node.tensorBoard() (#202) (#213)

FEATURE

See example screenshot:
![image](https://user-images.githubusercontent.com/16824702/52491877-19d52a80-2b96-11e9-8c24-5a403c2450d3.png)

Fixes #686

* [0.3.x] Upgrade nyc package fo fix lodash security issue. (#218) (#219)

Bump for 0.3.x so we can get a security release spun.

https://github.com/tensorflow/tfjs-node/network/alert/yarn.lock/lodash/open

<!-- Reviewable:start -->
---
This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/tensorflow/tfjs-node/219)
<!-- Reviewable:end -->

* Bump to 0.3.2

* Upgrade TS libraries and change binding from typings file to plain
TypeScript definition.

* Upgrade TS dependencies

* save

* Fix deps-stage

* save

* Revert TS changes and keep binary staging fixes.

* Don't use a definition file for the bindings.

This causes many issues and doesn't help with redistribution. It looks
like exporting a local definition file on top of what else is exported
is not a common supported TypeScript use case. This fix simply moves
defnitions into a normal TypeScript file.

This should fix: #1092

* save

* Add typescript integration project.

* save

* Add license
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