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Original file line number | Diff line number | Diff line change |
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// These are local since they don't really need to be used anywhere else | ||
#define span_ooc_announcement_text(str) ("<span class='ooc_announcement_text'>" + str + "</span>") | ||
#define span_ooc_alert_subtitle(str) ("<span class='faction_alert_subtitle'>" + str + "</span>") | ||
#define span_major_announcement_title(str) ("<span class='faction_alert_title'>" + str + "</span>") | ||
/** | ||
* Sends a div formatted chat box announcement | ||
* | ||
* Formatted like: | ||
* | ||
* " Server Announcement " (or sender_override) | ||
* | ||
* " Title " | ||
* | ||
* " Text " | ||
* | ||
* Arguments | ||
* * text - required, the text to announce | ||
* * title - optional, the title of the announcement. | ||
* * players - optional, a list of all players to send the message to. defaults to the entire world | ||
* * play_sound - if TRUE, play a sound with the announcement | ||
* * sound_override - optional, override the default announcement sound | ||
* * sender_override - optional, modifies the sender of the announcement | ||
* * style - optional, is this an `ooc` (blue, used for admin announcements) or `game` (red, used for round-related announcements) announcement | ||
* * encode_title - if TRUE, the title will be HTML encoded (escaped) | ||
* * encode_text - if TRUE, the text will be HTML encoded (escaped) | ||
*/ | ||
/proc/send_ooc_announcement( | ||
text, | ||
title = "", | ||
players, | ||
play_sound = TRUE, | ||
sound_override = 'sound/misc/adm_announce.ogg', | ||
sender_override = "Server Admin Announcement", | ||
style = "ooc", | ||
encode_title = TRUE, | ||
encode_text = FALSE, | ||
) | ||
if(isnull(text)) | ||
return | ||
|
||
var/list/announcement_strings = list() | ||
|
||
if(encode_title && title && length(title) > 0) | ||
title = html_encode(title) | ||
if(encode_text) | ||
text = html_encode(text) | ||
if(!length(text)) | ||
return | ||
|
||
announcement_strings += span_major_announcement_title(sender_override) | ||
announcement_strings += span_ooc_alert_subtitle(title) | ||
announcement_strings += span_ooc_announcement_text(text) | ||
var/finalized_announcement = create_ooc_announcement_div(jointext(announcement_strings, ""), style) | ||
|
||
if(islist(players)) | ||
for(var/mob/target in players) | ||
to_chat(target, finalized_announcement) | ||
if(play_sound) | ||
SEND_SOUND(target, sound(sound_override)) | ||
else | ||
to_chat(world, finalized_announcement) | ||
|
||
if(!play_sound) | ||
return | ||
|
||
for(var/mob/player in GLOB.player_list) | ||
SEND_SOUND(player, sound(sound_override)) | ||
|
||
/** | ||
* Inserts a span styled message into an OOC alert style div | ||
* | ||
* | ||
* Arguments | ||
* * message - required, the message contents | ||
* * style_override - required, set the div style | ||
*/ | ||
/proc/create_ooc_announcement_div(message, style_override) | ||
return "<div class='ooc_alert_[style_override]'>[message]</div>" | ||
|
||
#undef span_ooc_announcement_text | ||
#undef span_ooc_alert_subtitle | ||
#undef span_major_announcement_title |
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