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Prevents kitting undamaged limbs #10191

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merged 3 commits into from
May 14, 2022

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QualityVan
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@QualityVan QualityVan commented May 11, 2022

About The Pull Request

Since wounds don't exist any more we can be more discerning about whether a limb needs kit treatment, beyond just whether it's bandaged or not. Don't bother bandaging if there's no brute damage, don't bother salving if there's no burns, and don't bother disinfecting if there's no chance to gain germs from current damage.
Also fixes movement germs being applied in a couple incorrect cases.

Why It's Good For The Game

Helps avoid confusion and slowdown from kitting healthy limbs, both from direct apply and from cycling.

Changelog

🆑
fix: You can't kit undamaged limbs
/:cl:

@tgstation-server tgstation-server added the Fix Fixes an issue with the game. label May 11, 2022
@FosterGrime-Heymynameslouie
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based pr speedmehrge

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4 participants