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Drops nuclear war silo scaling from 2.5 to 2. #10309

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May 28, 2022
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4 changes: 2 additions & 2 deletions code/datums/gamemodes/nuclear_war.dm
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
/datum/game_mode/infestation/distress/nuclear_war
name = "Nuclear War"
config_tag = "Nuclear War"
silo_scaling = 2.5
silo_scaling = 2

/datum/game_mode/infestation/distress/nuclear_war/post_setup()
. = ..()
Expand Down Expand Up @@ -32,7 +32,7 @@
message_admins("Round finished: [MODE_INFESTATION_X_MINOR]")
round_finished = MODE_INFESTATION_X_MINOR
return TRUE

if(planet_nuked == INFESTATION_NUKE_COMPLETED)
message_admins("Round finished: [MODE_INFESTATION_X_MINOR]") //marines managed to nuke the colony
round_finished = MODE_INFESTATION_M_MINOR
Expand Down