Morrowind stands as a masterpiece of gaming, its enduring legacy enriched by over two decades of remarkable modding innovation. While some of these enhancements may be compatible with OpenMW, the guidance provided here focuses exclusively on Morrowind.exe within the context of modern Windows systems. Much of what follows may be regarded as conventional wisdom among the community, yet the passage of time often renders even the obvious worth revisiting.
What these docs are not:
- not a guide you have to read from cover to cover, you can solve each issue separately, in any order
- not a modlist, it expands from the context of specific issues and sometimes a possible solution is installing a mod, but not always
- doesn't cover all QoL mods, as those less essential, that are nice-to-have will be listed in a separate modlist repository
- doesn't mention any shaders and mesh/texture replacers for purely aesthethic experience, there will be a separate repository for that
- doesn't mention any content and overhaul mods
Think of it rather as "Morrowind power user FAQ"
Install Morrowind Code Patch and Patch for Purists
Forget about Morrowind Launcher. Use a mod organizer, such as Wrye Mash. It includes the most important shortcuts, allows to reorder .esp plugins load order and fix various issues.
Warnings.txt, MWSE.log and mgeXE.log
- Install MGE XE
- Open MGE XE settings (MGEXEgui.exe in main game folder)
- Check "Windowed mode" and "Borderless window" in MGE XE settings:
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If your game's resolution doesn't match system screen resolution running the game in borderless window mode won't look like fullscreen. Unfortunately in this case system's screen resolution has to be adjusted to be the same as game's resolution, so it imitates fullscreen. But to not change the resolution manually every time you run the game you can create a simple .bat file that automates the following: 1. Decreases the resolution, i.e. to 720p 2. Runs the game. 3. Increases the resolution (back to 1080p) after the game is closed.start /b FullscreenLock
start /b /WAIT SetResolution 720 -noprompt
start /d "<path to game folder>" /WAIT Morrowind.exe
start /b /WAIT SetResolution 1080 -noprompt
taskkill /IM FullscreenLock.exe /F
Save it as .bat file, i.e. res_720_MW.bat. Create a shortcut, open its properties and in the Target field enter:
C:\Windows\System32\cmd.exe /C "<path to the script>\res_720_MW.bat"
Install FullscreenLock and run it every time you run the game (the script above runs it automatically). The .exe file can be downloaded from the Releases page. Mirror.
Install Expeditious Exit
Open MGE XE settings and adjust the Menu UI scaling to your liking. Depending on game's resolution I find 1.20 - 1.50 values most optimal.
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Morrowind, as many old games, is a CPU hog. Doesn't make use of multithreading and GPU. Not much can be done about it.
Install Morrowind Code Patch, Morrowind Optimization Patch and Project Atlas
Grab Vulkan's dll, you can gain up to 10-15fps. If you use ReShade you might have to re-run the installation.
In MGE XE settings, disable Dynamic ripples and some water reflections. Decrease Draw Distance. Regenerate Distant Land with lower settings. Disable Grass.
In MGE XE settings, go to In-Game tab and click on Macro Editor. You can add a hotkey here for toggling distant land and shaders (i.e. -
and *
on numberical keyboard). Then when you're in a taxing location just press these keys to disable distant land and shaders, it should restore few fps.
Decreasing view distance does make a big difference but comes at a price of causing mirages (objects disappear or change when coming closer).
There's a mod to automate it: Simple FPS Optimizer
You can set hotkeys in MGE XE Macro Editors for increasing and decreasing "View Range" as well.
You can also try to run the shortcut to Morrowind with /High
priority but from my experience it doesn't change much.
Morrowind.exe is notorious for memory leaks. Memory Monitor can be used to keep track of performance improvements (it will show a bar once the memory starts running out).
Optional:
Turn OFF anti-aliasing in MGE XE settings.
Recreate navigation mesh cache. It's under Data Files tab.
Wrye Mash has the utility to reset save state map.
Install Map Icons - MWSE.
Nice to have: Detect Map Icons
How to fix errors "One of the files that "(mod name).ESP" is dependent on has changed since the last save."
Install Wrye Mash. Follow this guide.
TL;DR: for me selecting the problematic esp in the Mods tab and right-clicking on its masters on right side to update them fixes it. Moving the esp in the modlist helps too.
Install Mod List, find the mod in the Mod Config list and click on it. Copy+paste to any text editor.
Install Gamma. Don't forget to add đź“„ Gamma.fx to MGE XE shaders and activate it.
Then in Mod Config menu find Gamma and decrease Gamma or increase Luminance. You can increase color saturation as well.
If we adjust the luminance to be sufficiently bright in dark caves then it might turn out that we overdid it and now it's too bright outside.
Can't make it perfect, can we? Actually we can if we take the current cell and daytime into account. This fork of Gamma will decrease luminance in exteriors during the day and increase luminance in interiors, or when it is night time.
Install Texture Fix 2.0 and Texture Fix - Extended
It's tm
command in console, but it's a bit clunky to deactivate.
Better solution might be to use HUD Hider which adds a toggable hotkey.
Install Seph's HUD Customizer
What it allows:
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You can have numbers inside your health/magicka/fatigue bars.
You can change the visibility, position, size and color of the health, magicka and fatigue bars.
You can change the visibility, position and size of the enemy health bar.
You can change the visibility and position of your equipped weapon and magic indicators.
You can change the visibility and position of the message that occurs when you swap weapons or magic.
You can change the visibility, position and layout of the currently active magic effect icons.
You can change the visibility and position of the sneak indicator.
You can change the visibility, position and size of the minimap.
You can change the visibility and position of the message that occurs when you enter a new area/cell.
You can change the visibility and position of the breath meter.
You can change the visibility, position and layout of generic messages.
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For this purpose I find being able to edit GMST variables during game runtime the best solution, because you can adjust it to your liking every time instantly.
- Install GMST Menu
- Run the game
- Open Mod Configuration
- Search for "GMST Menu", click it
- You should see this screen:
- Go to Floats tab
- Search for "walk" or "run"
- I like to have everyone walk slowly, but run quickly, so I find these values most optimal:
My custom GMST variables corresponding to walk/run speed
fMaxWalkSpeed = 80
fMinWalkSpeed = 20
fMinWalkSpeedCreature = 5
fStromWalkMult = 0.25
fSwimWalkAthleticsMult = 0.02
fSwimWalkBase = 0.5
fAthleticsRunBonus = 1
fBaseRunMultiplier = 5
fJumpRunMultiplier = 1
fSwimRunAthleticsMult = 0.1
fSwimRunBase = 0.5
fWereWolfRunMult = 1.5
GMST Menu also removes the necessity of juggling around with .esp plugins whose only purpose is to modify these variables.
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Use the forementioned GMST Menu to halve the fatigue corresponding variables:fFatigueRunBase = 5 to 2.5
fFatigueRunMult = 2 to 1
fFatigueSneakBase = 1.5 to 0.75
fFatigueSneakMult = 1.5 to 0.75
fFatigueSwimRunBase = 7 to 3.5
fFatigueSwimWalkBase = 2.5 to 1.25
To offset movement fatigue being halved one can double fatigue costs of jumping, attacking and blocking:
fFatigueAttackBase = 2 to 4
fFatigueBlockBase = 4 to 8
fFatigueJumpBase = 2 to 4
These especially make sense to cost more fatigue when using hit-chance simplifying mods (such as Better Balanced Combat), which make the combat last shorter.
Install Realistic Movement Speeds
Dice-roll combat working as intended. But on a serious note, you can make the combat more dynamic by installing mods that make all swings have 100% chance to hit. I find Better Balanced Combat to address this issue most tactfully, without breaking the balance too much, by taking side effects into consideration: i.e. fatigue is still important as the lower it is the higher is the chance to be knocked down, weapon skills also do not become meaningless but add a bonus to strength instead (which, rightfully, excludes the encumbrance bonus). Unfortunately, the mod also affects the regen rate, running speed and makes "You have failed casting the spell" popups disappear, which I'd personally prefer to leave as it is.
Alternative: Next Generation Combat
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Install Time Shift, in its main.lua comment out the line:
-- mp.fatigue.current = mp.fatigue.current - dt * cf.sc
Set the time scaling value to 45, it seems to be most optimal for combat, as lower values might make animations too slow.
Install New Game Confirmation
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Install Morrowind Code Patch, run it, check "Swift Casting" and apply
Install Right Click Menu Exit
To close books and scrolls without closing the inventory, Morrowind Code Patch has a fix called "Shortcut key improvements", which allows using space bar to close them.
Press F1. You can install QuickKeys Hotbar to see all your hotkeys in the HUD.
For quicker hotkey assignment: QuickKey Outlander - MWSE
F5 to save, F9 to load
No. You'd have install Sophisticated Save System for that. It adds autosave as well (including save every x minutes)
Install Weapon Sheating
Install Controlled Consumption or Alchemical Hustle. Also Better Balanced Booze
mwse Alchemy Filter. The hotkey is right ctrl. After applying filter click on ingredients as you would normally and it will show only those that can cause the desired effect.
More modern alternative: Alchemical Knowledge
Cooking multiple potions at once: Alchemy Cauldron - Multiple Potions at Once - MWSE
Visible Alchemy Success Chance
Install Lore-friendly Trade Restrictions
TODO
Install The LawnMower for Morrowind
Install Actual Illegal Resting
Why I cannot travel from Balmora to Maar Gan with silt strider directly? It's the same travel network
Install All Silt Strider Ports
Similar mod for boats: All Boat Ports Plugin
Install No Respawns, or GMST Menu and set iMonthsToRespawn
to whatever time you want
Install OperatorJack's Deleveler
Install PvP
Install Blighted Animals Retextured
If you want something opposite, that is remove "blighted" adjectives and "diseased" adjectives from their names, install No Disease Labels
Install Visually Filled Soul Gems
Install Weather Chances Adjuster
Install Barbershop aka FaceRecustom
Install Hidden Robe Armor
Install Know Thy Ancestors
Install QuickLoot. Recommended to use with Morrowind Containers Animated - Edited for Quickloot.
Install Auto Yes to All
Yes, install Instant Load
Install The Last Witness
Alternative: No Witness - No Bounty aka NWNC
Install Pluginless and Adjustable Lower First Person Sneak
Install Security Adjuster (MWSE)
Install Pickpocket
Install Stealth Improved aka stealth
Install Sneaky Snatcher
Install Sneaky Strike
When leveling, HP gain is not retroactive, which incentivizes focusing on Endurance early game. Excess progress and multiplier bonus are also sometimes wasted.
Install Improved Vanilla Leveling (fixes retroactive health, multipliers and how XP carry-over contributes to attributes)
XP carry-over fix (unrelated to attribute gain): Experience Carryover
Also: Quest Skill Reward Fix - applies skill rewards from quests more optimally.
Alternative for Improved Vanilla Leveling: Madd Leveler
Another alternative: MULE - Mort's Ultimate Leveling Experience
Install Loading Doors Lock Tune
Install Visible Persuasion Chance
Install Silver Tongue (you can see NPC Fight and Alarm levels and lower Alarm, makes conversation with hostile NPC possible if they are not currently attacking, this makes Intimidation more useful)
Install Armor Training
Training magic is unbalanced, it should depend on amount of Magicka spent, rather than number of spells cast
Install Magicka Based Skill Progression -- MWSE-Lua Edition
Install Book Pickup
Alternative: activate key takes open books
Install MWSE Compare Tooltips, default hotkey: alt
Install Consistent Keys, it renames keys so they have a consistent naming scheme
Install Potion Renamer, it sorts them first by effect and then by quality
Install Soulgem Renamer
Install Rational Names Lite.
Nice to have: Inventory Sorter (not possible to save the sorting, though)
Install Keepers to prevent it in the future
- Controlled Consumption: click
- No enemy (and item) scaling: click
- Adjust progress: click
- Better economy: click
- MXPS - Morrowind Experience Point System (MWSE): click, alternative: MULE, or CCCP
- BTB's Game Improvements (Necro Edit) Tweaked - BTB's Game Improvements with Necrolesian's and Sigourn's edits. A lot of tweaks: rebalances races, birthsigns, ingredients, magic (some effects disabled to prevent exploits), NPCs have new spells, lowered value of overpriced items, overhauled enchantments (i.e. it's no longer possible to self-enchant items, or to make custom constant effect enchantments), overhauled skill progression
- Recommended with BTBGI: Fortify MAX, Economy Adjuster: Crime, Enhanced Detection Lite, Nimble Armor, Lua Lockbashing, Hold Your Breath
- Limited Resting, Waiting and Regen - click or No Rest Without Beds
Enemies
- Make enemy react quicker and fight better: click
- More Deadly Morrowind Denizens: click
- Vanilla friendly creatures and undeads expansion: click
- OAAB - Tombs and Towers: click
- Mines and Caverns: click
- Install Proportional Progression or Proportional Progression Expanded
- also Fixed level multipliers - have your level multipliers be constant (only on attributes whose skills you leveled up)
- Commonly Used Containers Nerfed - nerfs barrel, boxes, etc.
- Realistic Repair - you need a forge to repair gear, gear of killed NPC is damaged
- There Can Be Only One - makes daedric items unique
- Morrowind Anti-Cheese includes nerfed Containers mod, Container Ownership and Rarer Scrap Metal mods, makes stealing known expensive items harder or replaced with cheaper equivalents, buffs some NPCs and enemies, creeper and mudcrab have less gold, increased blind effect on Boots of Blinding Speed, nerfed items (Ebony Mail, Wraithguard, Kagrenac's Tools, Helm of Oreyn Bearclaw, Silver Staff, Water Spear, Ancient Silver Daggers, Black Hands Dagger, Ebony Arrows of Slaying, and many more), Gedna Relvel was nerfed, some items devalued (ingredients)
- Smarter Harder Barter - among many other things, removes randomness from haggling
- The Morrowind Randomizer - randomizes the locations of 49 legendary items
- Economy Adjuster Adjustments - increase the mercantile and speechcraft skills of service providers
TODO
(idea) One way to fix it, could be to make all trainers still able to teach skills but not more than 1-5 levels (per each trainer), so visiting them would still be worthwile.
Install NPC Clothes Randomizer - MWSE
Install Seph's NPC Soul Trapping
Install Animation Blending
Install Trainer Log (has to be cleaned with tes3cmd)
For all NPCS: Who's Where
Install Non-Homicidal Ecosystem
Could be even better if these attacks were based on player's level or health (weak monsters should be afraid to attack strong player), something like Improved Cliff Racer AI
Alternative: Less Aggressive Creatures
Fun way to exterminate a selected type of creatures: Animal Extinction - MWSE
Install Colorful Vivec and Vivec Cantons Reconnected
Alternative: Vivec City of Swords. Incompatibilities:
- grass mods
- lanterns
- Silt Strider
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Install UI Expansion, the hotkey is configurable in the mod settings. There is also a possibility to automatically change map mode on cell change.
There is one small bug with the map mode toggle hotkey, though. It stops working after opening and closing the inventory, but can be fixed. Find local function onKeyInput()
in MenuMap.lua
and change:
if (not common.isTextInputActive() and common.complexKeybindTest(common.config.keybindMapSwitch)) then
to
if (common.complexKeybindTest(common.config.keybindMapSwitch)) then
It comes with a catch: the hotkey should not type anything (i.e. F3), otherwise you might change your map mode when typing in the inventory filters.
Install Tribunal Delayed or Expansion Delay
Install Encumberance increaser and/or Bag of Holding.
Nice to have to monitor encumbrance: HUD Encumbrance Bar
Other: Units and Vagueness
Install No NPC Shouting at 0 Alarm
Install Outfit Greetings Tweaked
Install ContainerWeightMaxed
Even if using QuickLoot, inom - Inventory mouse wheel might still be helpful here for moving items from/to container quicker.
Actually, UI Expansion has an option to move items from/to container on left click.
Install More QuickLoot
Install Essential Indicators
Install Hostility Indicator (default Left Shift)
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Install Zoom
Compatibility patch for Zoom and QuickLoot: patch
It's even better than in OpenMW, because it allows zooming in also in first-person view. For even better camera experience install Steadicam. But personally I don't find the default settings too playable and recommend only a slight first-person steadicam, to disable it in third-person set third-person values to lowest possible.
Despite the visual improvements it brings, Steadicam does cause some issues. One is that it smooth camera makes aiming enemies harder, it can be mitigated by adding to the beginning of steadicam function:
if tes3.player.mobile.inCombat then
return
end
Other issue is that it makes targeting small items harder. An easy fix is too turn off the smooth camera on zoom:
if mge.camera.zoom > 3 then
return
end
Install Disenchant
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Install AI-generated Kezyma's Voices of Vvardenfell
Other, AI-generated voices:
Ashlander Voices
Vivec
Yagrum Bagarn
Davyth Fyr
The Wisest Women
Nordic Banter
Friends Reunited
Quest Voice Greetings
Great Service
Idle Talk
Its a Deal
Install UI Expansion and Dialogues Decluttered
Install Force Close Dialogue Menu aka shiftGoodbye
Install Shut Up, NPCs will notice you only when you look at them.
Install Small Quality of Life Improvements - MWSE (Face Me component)
Install More Attentive Guards. Caution, has a bug: "Every time I attack in self defense, I get reported and attacked"
For companions: install Diligent Defenders
How to tell my followers (companions and summons) who to attack? You can do on hotkey when you install Kill Command
How to see my followers' stats? Install More Detailed Companion HealthBars MWSE Lua Script
Or Companion Health Bars MWSE Lua Script
Install Easy Escort
After installing Small Quality of Life Improvements - MWSE the hotkey is "M"
After installing Torch Hotkey the hotkey is "C"
After installing Hot Quests the hotkey is "U"
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Yes. With Smart Journal:
Highlighting and hiding quests is doable with Better Questlist
Bigger Quest Log: Quest Log Menu
Yes, with Journal Search and Edit aka journal or Writing and Journal Enhanced
Install Colored Potions
Install MWSE Scroll Icons
Install More Barter Gold and Merchant Gold Resets Instantly
Install Balanced Passive Races and Birthsigns, it will replace spells (that no one uses anyway) with permanent bonuses. BTB's Game Improvements (Necro Edit) Tweaked also rebalances races and birthsigns.
Shrine Tooltips adds tooltips that tells you what each option actually does. No Thank You adds a cancel option.
Install Better Buoyancy, adds jump key to float upwards, and the sneak key to sink downwards.
Install Selection Details
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With Seph's Enemy Bars. There is one problem with this mod, though. It hides the default yellow bar and the new one is not displayed when attacking enemies from distance. In order to at least restore the vanilla yellow bar in bottom left corner edit this mod's main.lua file and remove or comment out following lines:
-- if npcHealthBar then
-- -- Just yeet that yellow bar somewhere so it never shows its ugly face again.
-- npcHealthBar.absolutePosAlignX = 10.0
-- npcHealthBar.absolutePosAlignY = 10.0
-- npcHealthBar.visible = false
-- npcHealthBar.disabled = true
-- end
Yes, install No More Friendly Fire
How to tell if I've already read a given book? Also: books are increasing full skill points, which incentives postponing the bonus. And not sure which book actually gives the bonus.
If reading a book bumps a skill to next round integer value then it would pay off better to read them when our skills are high enough and expensive to train. And also ideally when have just advanced recently. A more fair solution would be to make books increase xp of skill, rather than bump the skill to the next round value. Then it wouldn't matter when we receive the bonus.
Luckily Reading is Good and Book Worm should fix that.
Additionally, Skill Name Skill Books will show which skill does a given book increase.
Caps Click to Drop and Just Drop It for better dropping experience (corpses fall according to the terrain!)
Install Impact Sounds
Some mods break it (Character Sound Overhaul and Impact Sounds - I'm looking at you). Install Deathrattle Sounds, it doesn't restore groans on hit, but it does restore groans on death. And adds some extra. It fixes NPCs blabbering after death as well.
Recommended together with Small Quality of Life Improvements - MWSE, which includes a component preventing repeating same combat voice-overs repeatedly (I Heard You The First Time!)
Install No Auto Vanity Camera aka NoAutoVanityCam
Install Skyrim Style Quest Notifications aka SSQN and Skyrim Style Quest Notifications - Legendary Edition
Install Notifications + Combat Log
There is none, Bethesda forgot to add it. Install Cinia
Arguably it does make sense (especially if the house is abandoned), but if you like to limit yourself: install Bed Buddies.
Most advanced and configurable mod for this appears to be Magicka Regeneration Suite
Alternative: Puristy Friendly Magicka Regen
Install Player Made Magic Rename
Install Effect Timers or Buff Bars. Arguably Buff Bars are better, as they cover more spells (and take less screen space), but they don't show time values.
Install Spellscribe aka rev_SPEL. Use paper on yourself to scribe the spell for backup. Remove the spell with Shift+Click.
Install Plain Paper Fix
Install Graphic Herbalism - MWSE and OpenMW Edition + Graphic Herbalism Lighting
Install New Game Confirmation
Install Now Playing
Install Smart Intervention
Install Blue - Smart Console
Install Clocks
Install Rank Up - Advancement Notifications 2
Install Level Up Indicator - MWSE. Depending on used leveling mod, level up screen might not be needed at all!
Install Assetless No Glow aka NoGlow
To change glass weapons and armor: Dim Glass - Less Irritating Glass Armor and Weapon
Install Seph's Inventory Decorators
Copy to Meshes. Some require LizTail Animation Kit
Install MCAR
Contrary to common belief, .mp3 files don't need to be in constant 128kbps bitrate. The most important thing is to remove padding from tags. One can do that with Foobar: right click on the selected track(s), go to Properties, Tools and click on Optimize Size. The music files should be placed in Data Files/Music. Cover art has to be removed as well, can be done with Mp3tag.
Recommended music system: MUSE aka MWSE/mods/music
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Go to Tracking Centre. The problem with this view is that it's not very useful. In the tracking centre we are only interested in mods that we already downloaded but in the meantime they got an update. Unfortunately, Nexus doesn't provide a filter for mods you haven't downloaded yet. And, most importantly, you cannot filter out mods that didn't have new updates since last time you've downloaded them.
Here comes the power of CSS and JS magic.
The first time you open the page, open the console with F12 and run the following code:
function filterMods() {
document.querySelectorAll('.mod-tracking-table tbody tr').forEach(function(tr) {
const tdDownloaded = tr.querySelector('td.table-download');
const tdUpdated = tr.querySelector('td.table-update');
const updatedDateGreaterThanDownloadedDate = new Date(tdUpdated.innerHTML).getTime() > new Date(tdDownloaded.innerHTML).getTime();
if (tdDownloaded.innerHTML.includes('--') || !updatedDateGreaterThanDownloadedDate) {
tdDownloaded.innerHTML = '';
// tr.remove(); // uncomment this, if you don't want to use Stylus/CSS
}
})
}
(function() {
filterMods()
var origOpen = XMLHttpRequest.prototype.open;
XMLHttpRequest.prototype.open = function() {
console.log('request started!');
this.addEventListener('load', function() {
console.log('request completed!');
setTimeout(filterMods, 50)
});
origOpen.apply(this, arguments);
};
})();
You can use an addon to not have to copy-paste this code every single time.
Thanks to this JS code every time we change the page the "Last download" cell of mods that are of no interest to us here will be cleared. Now we can use the CSS to hide whole rows. Install Stylus and add a style for Nexus tracking centre page with following CSS code: tr:has(.table-download:empty) { display:none }
. Once you save it filtering should start working. Of course, the same can be achieved with JS only, without using any CSS (albeit, JS-free, CSS-only solution is probably not possible in this case). Sometimes you do need both and processing CSS has a minimal performance impact, so it doesn't hurt to install Stylus, you might need it for a different issue, in the future.
When in game, press Home and look for the path in Settings
Install NifSkope 2.0 Dev 7. Set path to Morrowind Data Files in Options: Options > Settings > Resources > Add Folder.
From my experience version Dev 9 doesn't load textures.
Not necessarily essential and fixing any glaring issues, but can improve the gameplay.
- Animated Pickup
- Adventurer's Backpacks
- It's a deal aka Fairwell Customer
- Give a Gift (bribe with items)
- Glow in the Dahrk (windows glow in the dark)
- Inspect It (inspecting items)
- Caps Click to Drop
- Morrowind Containers Animated aka MWCA
- Mage Robes
- Menus Hider on Item Select - MWSE (other mod allows throwing out items with CapsLock + click)
- Morrowind World Randomizer (warning, it's cursed)
- Fashionwind: glasses and goggles, masks and facewraps, scarves
- MM - Enhanced Invisibility
- MM - Enhanced Telekinesis
- Rag n'wahs
- Combat Enhanced MWSE
- Spells Reforged (only visuals)
- HUD Weapon Charge
- Hide Grass (makes grass be rendered by MGEXE)
- Water Sounds
- Animated Arrow Denocker
- Perfect Placement
- Pincushion
- Steadicam
- Transporter Lights aka lightguideus
- The Midnight Oil - Lighting Overhaul (toggle lights on and off, town lights go off during the day)
- Quick Equip aka shiftEquip (left shift + click to equip items)
- Bomberman (elemental blasts knock enemies back)
- Tamrielic Lore Tooltips
- Enlightened Flames aka erect/flames
- Wading in Water MW
- Cave Drips
- Correct Iron Warhammer
- Audiobooks of Morrowind
- Travel Tooltips - A Travel UI Mod
- Vapourmist - A Cloud and Mist Mod
- UI Expansion Better Training Icons
- AURA (adds ambient sounds)
- Watch the Skies - Dynamic Weather and Sky Effects
- Magican't
- Zoom