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Morrowind issues and how to fix them

Morrowind stands as a masterpiece of gaming, its enduring legacy enriched by over two decades of remarkable modding innovation. While some of these enhancements may be compatible with OpenMW, the guidance provided here focuses exclusively on Morrowind.exe within the context of modern Windows systems. Much of what follows may be regarded as conventional wisdom among the community, yet the passage of time often renders even the obvious worth revisiting.

What these docs are not:

  • not a guide you have to read from cover to cover, you can solve each issue separately, in any order
  • not a modlist, it expands from the context of specific issues and sometimes a possible solution is installing a mod, but not always
  • doesn't cover all QoL mods, as those less essential, that are nice-to-have will be listed in a separate modlist repository
  • doesn't mention any shaders and mesh/texture replacers for purely aesthethic experience, there will be a separate repository for that
  • doesn't mention any content and overhaul mods

Think of it rather as "Morrowind power user FAQ"

How to get the best bug-free experience?

Install Morrowind Code Patch and Patch for Purists

How do I actually run a modded game?

Forget about Morrowind Launcher. Use a mod organizer, such as Wrye Mash. It includes the most important shortcuts, allows to reorder .esp plugins load order and fix various issues.

Where can I find game logs?

Warnings.txt, MWSE.log and mgeXE.log

Alt+Tab doesn't work or is clunky

  1. Install MGE XE
  2. Open MGE XE settings (MGEXEgui.exe in main game folder)
  3. Check "Windowed mode" and "Borderless window" in MGE XE settings: image

But I want to play in lower resolution and fullscreen

(click to expand) If your game's resolution doesn't match system screen resolution running the game in borderless window mode won't look like fullscreen. Unfortunately in this case system's screen resolution has to be adjusted to be the same as game's resolution, so it imitates fullscreen. But to not change the resolution manually every time you run the game you can create a simple .bat file that automates the following: 1. Decreases the resolution, i.e. to 720p 2. Runs the game. 3. Increases the resolution (back to 1080p) after the game is closed.
start /b FullscreenLock
start /b /WAIT SetResolution 720 -noprompt
start /d "<path to game folder>" /WAIT Morrowind.exe
start /b /WAIT SetResolution 1080 -noprompt
taskkill /IM FullscreenLock.exe /F

Save it as .bat file, i.e. res_720_MW.bat. Create a shortcut, open its properties and in the Target field enter: C:\Windows\System32\cmd.exe /C "<path to the script>\res_720_MW.bat"

On multiple screens setup, moving mouse in game moves cursor on the second screen

Install FullscreenLock and run it every time you run the game (the script above runs it automatically). The .exe file can be downloaded from the Releases page. Mirror.

Game hangs when closing it

Install Expeditious Exit

Everything in game is too small. Fonts, UI, etc.

Open MGE XE settings and adjust the Menu UI scaling to your liking. Depending on game's resolution I find 1.20 - 1.50 values most optimal.

I get low FPS (i.e. in cities, Vivec exteriors)

(click to expand)

Morrowind, as many old games, is a CPU hog. Doesn't make use of multithreading and GPU. Not much can be done about it.

Install Morrowind Code Patch, Morrowind Optimization Patch and Project Atlas

Grab Vulkan's dll, you can gain up to 10-15fps. If you use ReShade you might have to re-run the installation.

In MGE XE settings, disable Dynamic ripples and some water reflections. Decrease Draw Distance. Regenerate Distant Land with lower settings. Disable Grass.

In MGE XE settings, go to In-Game tab and click on Macro Editor. You can add a hotkey here for toggling distant land and shaders (i.e. - and * on numberical keyboard). Then when you're in a taxing location just press these keys to disable distant land and shaders, it should restore few fps.
image
Decreasing view distance does make a big difference but comes at a price of causing mirages (objects disappear or change when coming closer). There's a mod to automate it: Simple FPS Optimizer
You can set hotkeys in MGE XE Macro Editors for increasing and decreasing "View Range" as well.

You can also try to run the shortcut to Morrowind with /High priority but from my experience it doesn't change much.

Morrowind.exe is notorious for memory leaks. Memory Monitor can be used to keep track of performance improvements (it will show a bar once the memory starts running out).

Optional:

I see jagged flickering lines at night

Turn OFF anti-aliasing in MGE XE settings.

How to fix frequent "Initializing data" screens when changing exterior cells? (OpenMW only)

Recreate navigation mesh cache. It's under Data Files tab.

How to fix incorrect map?

Wrye Mash has the utility to reset save state map.

The map is not very useful

Install Map Icons - MWSE.
Nice to have: Detect Map Icons

How to fix errors "One of the files that "(mod name).ESP" is dependent on has changed since the last save."

Install Wrye Mash. Follow this guide.
TL;DR: for me selecting the problematic esp in the Mods tab and right-clicking on its masters on right side to update them fixes it. Moving the esp in the modlist helps too.

I would like to know what is my current modlist

Install Mod List, find the mod in the Mod Config list and click on it. Copy+paste to any text editor.

The game is too dark

Install Gamma. Don't forget to add đź“„ Gamma.fx to MGE XE shaders and activate it.
Then in Mod Config menu find Gamma and decrease Gamma or increase Luminance. You can increase color saturation as well.

It's still too dark at night

If we adjust the luminance to be sufficiently bright in dark caves then it might turn out that we overdid it and now it's too bright outside.
Can't make it perfect, can we? Actually we can if we take the current cell and daytime into account. This fork of Gamma will decrease luminance in exteriors during the day and increase luminance in interiors, or when it is night time.

How to fix seams on land textures?

Install Texture Fix 2.0 and Texture Fix - Extended

How to fix seams on models?

Correct Meshes

How to hide HUD?

It's tm command in console, but it's a bit clunky to deactivate. Better solution might be to use HUD Hider which adds a toggable hotkey.

How can I customize my HUD?

Install Seph's HUD Customizer

What it allows:

(click to expand)

You can have numbers inside your health/magicka/fatigue bars.
You can change the visibility, position, size and color of the health, magicka and fatigue bars.
You can change the visibility, position and size of the enemy health bar.
You can change the visibility and position of your equipped weapon and magic indicators.
You can change the visibility and position of the message that occurs when you swap weapons or magic.
You can change the visibility, position and layout of the currently active magic effect icons.
You can change the visibility and position of the sneak indicator.
You can change the visibility, position and size of the minimap.
You can change the visibility and position of the message that occurs when you enter a new area/cell.
You can change the visibility and position of the breath meter.
You can change the visibility, position and layout of generic messages.

I move like in slow motion, I want to run faster

(click to expand)

For this purpose I find being able to edit GMST variables during game runtime the best solution, because you can adjust it to your liking every time instantly.

  1. Install GMST Menu
  2. Run the game
  3. Open Mod Configuration
  4. Search for "GMST Menu", click it
  5. You should see this screen:
    image
  6. Go to Floats tab
  7. Search for "walk" or "run"
  8. I like to have everyone walk slowly, but run quickly, so I find these values most optimal:
My custom GMST variables corresponding to walk/run speed
fMaxWalkSpeed = 80
fMinWalkSpeed = 20
fMinWalkSpeedCreature = 5
fStromWalkMult = 0.25
fSwimWalkAthleticsMult = 0.02
fSwimWalkBase = 0.5

fAthleticsRunBonus = 1
fBaseRunMultiplier = 5
fJumpRunMultiplier = 1
fSwimRunAthleticsMult = 0.1
fSwimRunBase = 0.5
fWereWolfRunMult = 1.5

GMST Menu also removes the necessity of juggling around with .esp plugins whose only purpose is to modify these variables.

I use up all my fatigue for moving around, so I have none left for fighting

(click to expand) Use the forementioned GMST Menu to halve the fatigue corresponding variables:
fFatigueRunBase = 5 to 2.5
fFatigueRunMult = 2 to 1
fFatigueSneakBase = 1.5 to 0.75
fFatigueSneakMult = 1.5 to 0.75
fFatigueSwimRunBase = 7 to 3.5
fFatigueSwimWalkBase = 2.5 to 1.25

To offset movement fatigue being halved one can double fatigue costs of jumping, attacking and blocking:

fFatigueAttackBase = 2 to 4
fFatigueBlockBase = 4 to 8
fFatigueJumpBase = 2 to 4

These especially make sense to cost more fatigue when using hit-chance simplifying mods (such as Better Balanced Combat), which make the combat last shorter.

Movement is weird, you move backwards as fast as forwards

Install Realistic Movement Speeds

All my hits are missing

Dice-roll combat working as intended. But on a serious note, you can make the combat more dynamic by installing mods that make all swings have 100% chance to hit. I find Better Balanced Combat to address this issue most tactfully, without breaking the balance too much, by taking side effects into consideration: i.e. fatigue is still important as the lower it is the higher is the chance to be knocked down, weapon skills also do not become meaningless but add a bonus to strength instead (which, rightfully, excludes the encumbrance bonus). Unfortunately, the mod also affects the regen rate, running speed and makes "You have failed casting the spell" popups disappear, which I'd personally prefer to leave as it is.

Alternative: Next Generation Combat

Fights are too quick and chaotic

(click to expand)

Install Time Shift, in its main.lua comment out the line:

-- mp.fatigue.current = mp.fatigue.current - dt * cf.sc

Set the time scaling value to 45, it seems to be most optimal for combat, as lower values might make animations too slow.

It's too easy to start new game by misclicking

Install New Game Confirmation

How to cast spells on key press, to not switch between weapon and magic all the time?

(click to expand)

Install Morrowind Code Patch, run it, check "Swift Casting" and apply
image

Closing menus is tedious

Install Right Click Menu Exit
To close books and scrolls without closing the inventory, Morrowind Code Patch has a fix called "Shortcut key improvements", which allows using space bar to close them.

How do I use Quick Keys in Morrowind?

Press F1. You can install QuickKeys Hotbar to see all your hotkeys in the HUD.
For quicker hotkey assignment: QuickKey Outlander - MWSE

Are there hotkeys to save and load?

F5 to save, F9 to load

When quick-saving will it save on multiple slots?

No. You'd have install Sophisticated Save System for that. It adds autosave as well (including save every x minutes)

The game doesn't show sheated weapons

Install Weapon Sheating

Being able to chug multiple potions at the same time is too OP. Alchemy is too OP, in general.

Install Controlled Consumption or Alchemical Hustle. Also Better Balanced Booze

Good alchemy mod? To enable filtering by effect, rather than by ingredient

mwse Alchemy Filter. The hotkey is right ctrl. After applying filter click on ingredients as you would normally and it will show only those that can cause the desired effect.

More modern alternative: Alchemical Knowledge
Cooking multiple potions at once: Alchemy Cauldron - Multiple Potions at Once - MWSE
Visible Alchemy Success Chance

Traders don't want to trade with me, because I have illegal goods (i.e. skooma)

Install Lore-friendly Trade Restrictions

How to tell how much in the end a given potion or spell will restore points?

TODO

After using a grass mod, I end up with mispositioned, clipping grass

Install The LawnMower for Morrowind

Why I cannot rest in cities?

Install Actual Illegal Resting

Why I cannot travel from Balmora to Maar Gan with silt strider directly? It's the same travel network

Install All Silt Strider Ports
Similar mod for boats: All Boat Ports Plugin

Killed enemies respawn like in some kind of MMO

Install No Respawns, or GMST Menu and set iMonthsToRespawn to whatever time you want

Difficulty (some enemies) scale with level, I want more challenges early game

Install OperatorJack's Deleveler

Enemies react too late and they stand still when fighting

Install PvP

How to tell blighted creatures from non-blighted?

Install Blighted Animals Retextured
If you want something opposite, that is remove "blighted" adjectives and "diseased" adjectives from their names, install No Disease Labels

How to tell filled soul gems from empty soul gems?

Install Visually Filled Soul Gems

Is there a way to control the weather?

Install Weather Chances Adjuster

I've installed a lot of face and hair mods, what would be the easiest way to test them?

Install Barbershop aka FaceRecustom

Wearing pauldrons under robe looks ridiculous

Install Hidden Robe Armor

Tombs entrances don't look like tombs

Install Know Thy Ancestors

Looting is clunky, too much clicking

Install QuickLoot. Recommended to use with Morrowind Containers Animated - Edited for Quickloot.

I'm annoyed by all the game popups

Install Auto Yes to All

Is there an auto-load mod?

Yes, install Instant Load

Bounty on your head should be gone when you kill all witnesses

Install The Last Witness
Alternative: No Witness - No Bounty aka NWNC

When sneaking in first-person view it doesn't feel like crouching

Install Pluginless and Adjustable Lower First Person Sneak

How do I know what are my chances of picking up lock or disarming a trap?

Install Security Adjuster (MWSE)

Pickpocketing is useless

Install Pickpocket

Sneaking is useless

Install Stealth Improved aka stealth
Install Sneaky Snatcher

Sneaky strike doesn't take weapon type into account

Install Sneaky Strike

When leveling, HP gain is not retroactive, which incentivizes focusing on Endurance early game. Excess progress and multiplier bonus are also sometimes wasted.

Install Improved Vanilla Leveling (fixes retroactive health, multipliers and how XP carry-over contributes to attributes)
XP carry-over fix (unrelated to attribute gain): Experience Carryover
Also: Quest Skill Reward Fix - applies skill rewards from quests more optimally.

Alternative for Improved Vanilla Leveling: Madd Leveler
Another alternative: MULE - Mort's Ultimate Leveling Experience

Sometimes when I go through a door and want to go back it's locked again

Install Loading Doors Lock Tune

Persuasion is kind of obscure, how do I know what are my chances? how to make it more fun?

Install Visible Persuasion Chance
Install Silver Tongue (you can see NPC Fight and Alarm levels and lower Alarm, makes conversation with hostile NPC possible if they are not currently attacking, this makes Intimidation more useful)

Training armor skill is tedious

Install Armor Training

Training magic is unbalanced, it should depend on amount of Magicka spent, rather than number of spells cast

Install Magicka Based Skill Progression -- MWSE-Lua Edition

How can I pick up books without reading them?

Install Book Pickup
Alternative: activate key takes open books

Is there a way to compare my current gear with new gear?

Install MWSE Compare Tooltips, default hotkey: alt

Keys make a mess in my inventory

Install Consistent Keys, it renames keys so they have a consistent naming scheme

Potions make a mess in my inventory

Install Potion Renamer, it sorts them first by effect and then by quality

Soulgems make a mess in my inventory

Install Soulgem Renamer

Other items still make a mess in my inventory

Install Rational Names Lite.
Nice to have: Inventory Sorter (not possible to save the sorting, though)

I've got rid of an important item

Install Keepers to prevent it in the future

The game is too easy, how to make it harder?

Enemies

  • Make enemy react quicker and fight better: click
  • More Deadly Morrowind Denizens: click
  • Vanilla friendly creatures and undeads expansion: click
  • OAAB - Tombs and Towers: click
  • Mines and Caverns: click

Progression is too quick/easy

It is too easy to get rich

  • Commonly Used Containers Nerfed - nerfs barrel, boxes, etc.
  • Realistic Repair - you need a forge to repair gear, gear of killed NPC is damaged
  • There Can Be Only One - makes daedric items unique
  • Morrowind Anti-Cheese includes nerfed Containers mod, Container Ownership and Rarer Scrap Metal mods, makes stealing known expensive items harder or replaced with cheaper equivalents, buffs some NPCs and enemies, creeper and mudcrab have less gold, increased blind effect on Boots of Blinding Speed, nerfed items (Ebony Mail, Wraithguard, Kagrenac's Tools, Helm of Oreyn Bearclaw, Silver Staff, Water Spear, Ancient Silver Daggers, Black Hands Dagger, Ebony Arrows of Slaying, and many more), Gedna Relvel was nerfed, some items devalued (ingredients)
  • Smarter Harder Barter - among many other things, removes randomness from haggling
  • The Morrowind Randomizer - randomizes the locations of 49 legendary items
  • Economy Adjuster Adjustments - increase the mercantile and speechcraft skills of service providers

There are too many (low tier) items in game

TODO

Trainers are broken

(idea) One way to fix it, could be to make all trainers still able to teach skills but not more than 1-5 levels (per each trainer), so visiting them would still be worthwile.

NPC are too repeatable

Install NPC Clothes Randomizer - MWSE

How can I soul trap NPCs?

Install Seph's NPC Soul Trapping

Animations are janky

Install Animation Blending

I forget where everyone is, especially trainers

Install Trainer Log (has to be cleaned with tes3cmd)
For all NPCS: Who's Where

Outside of cities, everything that moves wants to kill me

Install Non-Homicidal Ecosystem
Could be even better if these attacks were based on player's level or health (weak monsters should be afraid to attack strong player), something like Improved Cliff Racer AI
Alternative: Less Aggressive Creatures
Fun way to exterminate a selected type of creatures: Animal Extinction - MWSE

I'm lost in Vivec, every canton looks the same

Install Colorful Vivec and Vivec Cantons Reconnected

Alternative: Vivec City of Swords. Incompatibilities:

  • grass mods
  • lanterns
  • Silt Strider

How can I toggle the map mode?

(click to expand)

Install UI Expansion, the hotkey is configurable in the mod settings. There is also a possibility to automatically change map mode on cell change.
There is one small bug with the map mode toggle hotkey, though. It stops working after opening and closing the inventory, but can be fixed. Find local function onKeyInput() in MenuMap.lua and change:

 if (not common.isTextInputActive() and common.complexKeybindTest(common.config.keybindMapSwitch)) then

to

 if (common.complexKeybindTest(common.config.keybindMapSwitch)) then

It comes with a catch: the hotkey should not type anything (i.e. F3), otherwise you might change your map mode when typing in the inventory filters.

I'm pestered by dark assassins from Tribunal content early game

Install Tribunal Delayed or Expansion Delay

I'm encumbered all the time

Install Encumberance increaser and/or Bag of Holding.
Nice to have to monitor encumbrance: HUD Encumbrance Bar
Other: Units and Vagueness

NPCs are shouting when I'm stealing but do nothing

Install No NPC Shouting at 0 Alarm

NPCs are commenting my outfit ALL THE TIME

Install Outfit Greetings Tweaked

I want to have a stash for items but can't put much in containers

Install ContainerWeightMaxed
Even if using QuickLoot, inom - Inventory mouse wheel might still be helpful here for moving items from/to container quicker.
Actually, UI Expansion has an option to move items from/to container on left click.

Is there a quicker way for looting items?

Install More QuickLoot

How do I know which item is owned or important?

Install Essential Indicators

How can I focus on creature from a distance?

Install Hostility Indicator (default Left Shift)

I want to adjust the camera with a mouse scroll, just like in OpenMW

(click to expand)

Install Zoom
Compatibility patch for Zoom and QuickLoot: patch
It's even better than in OpenMW, because it allows zooming in also in first-person view. For even better camera experience install Steadicam. But personally I don't find the default settings too playable and recommend only a slight first-person steadicam, to disable it in third-person set third-person values to lowest possible.
Despite the visual improvements it brings, Steadicam does cause some issues. One is that it smooth camera makes aiming enemies harder, it can be mitigated by adding to the beginning of steadicam function:

if tes3.player.mobile.inCombat then
  return
end

Other issue is that it makes targeting small items harder. An easy fix is too turn off the smooth camera on zoom:

if mge.camera.zoom > 3 then
  return
end

How can I disenchant enchanted items?

Install Disenchant

Very few dialogues are voiced

(click to expand)

Install AI-generated Kezyma's Voices of Vvardenfell
Other, AI-generated voices:
Ashlander Voices
Vivec
Yagrum Bagarn
Davyth Fyr
The Wisest Women
Nordic Banter
Friends Reunited
Quest Voice Greetings
Great Service
Idle Talk
Its a Deal

Dialogues with NPCs are too repeatable

Install UI Expansion and Dialogues Decluttered

How to break from endless dialogue choices loop?

Install Force Close Dialogue Menu aka shiftGoodbye

Passing by NPCs makes them too reactive

Install Shut Up, NPCs will notice you only when you look at them.

NPC don't look at me when I talk to them

Install Small Quality of Life Improvements - MWSE (Face Me component)

Companions, city guards and faction members are not helping me when I'm attacked

Install More Attentive Guards. Caution, has a bug: "Every time I attack in self defense, I get reported and attacked"

For companions: install Diligent Defenders

How to tell my followers (companions and summons) who to attack? You can do on hotkey when you install Kill Command

How to see my followers' stats? Install More Detailed Companion HealthBars MWSE Lua Script
Or Companion Health Bars MWSE Lua Script

Companions get lost occasionally

Install Easy Escort

There is no hotkey for Map

After installing Small Quality of Life Improvements - MWSE the hotkey is "M"

There is no hotkey for torches

After installing Torch Hotkey the hotkey is "C"

There is no hotkey for Quests

After installing Hot Quests the hotkey is "U"

Can I make Quests screen more usable (i.e. bigger)?

(click to expand)

Yes. With Smart Journal:
image

Highlighting and hiding quests is doable with Better Questlist
Bigger Quest Log: Quest Log Menu

Can I write in my journal or search through it?

Yes, with Journal Search and Edit aka journal or Writing and Journal Enhanced

How to tell different potions in inventory apart?

Install Colored Potions

How to tell different scrolls in inventory apart?

Install MWSE Scroll Icons

All merchants are broke

Install More Barter Gold and Merchant Gold Resets Instantly

Race and birthsign spells are cringe useless and unbalanced

Install Balanced Passive Races and Birthsigns, it will replace spells (that no one uses anyway) with permanent bonuses. BTB's Game Improvements (Necro Edit) Tweaked also rebalances races and birthsigns.

Using shrines is clunky

Shrine Tooltips adds tooltips that tells you what each option actually does. No Thank You adds a cancel option.

Movement when swimming and levitating is clunky

Install Better Buoyancy, adds jump key to float upwards, and the sneak key to sink downwards.

How to tell which texture a mesh is using?

Install Selection Details

How can I see HP values of enemies?

(click to expand)

With Seph's Enemy Bars. There is one problem with this mod, though. It hides the default yellow bar and the new one is not displayed when attacking enemies from distance. In order to at least restore the vanilla yellow bar in bottom left corner edit this mod's main.lua file and remove or comment out following lines:

-- if npcHealthBar then
		-- 	-- Just yeet that yellow bar somewhere so it never shows its ugly face again.
		-- 	npcHealthBar.absolutePosAlignX = 10.0
		-- 	npcHealthBar.absolutePosAlignY = 10.0
		-- 	npcHealthBar.visible = false
		-- 	npcHealthBar.disabled = true
		-- end

Is there a way to stop friendly-fire?

Yes, install No More Friendly Fire

How to tell if I've already read a given book? Also: books are increasing full skill points, which incentives postponing the bonus. And not sure which book actually gives the bonus.

If reading a book bumps a skill to next round integer value then it would pay off better to read them when our skills are high enough and expensive to train. And also ideally when have just advanced recently. A more fair solution would be to make books increase xp of skill, rather than bump the skill to the next round value. Then it wouldn't matter when we receive the bonus.
Luckily Reading is Good and Book Worm should fix that.
Additionally, Skill Name Skill Books will show which skill does a given book increase.

Is there an easier way to drop items?

Caps Click to Drop and Just Drop It for better dropping experience (corpses fall according to the terrain!)

Game sounds are limited and weird

Install Impact Sounds

How to fix silent NPC groans?

Some mods break it (Character Sound Overhaul and Impact Sounds - I'm looking at you). Install Deathrattle Sounds, it doesn't restore groans on hit, but it does restore groans on death. And adds some extra. It fixes NPCs blabbering after death as well.
Recommended together with Small Quality of Life Improvements - MWSE, which includes a component preventing repeating same combat voice-overs repeatedly (I Heard You The First Time!)

How to disable vanity camera? (the one that turns on after 30 seconds)

Install No Auto Vanity Camera aka NoAutoVanityCam

Game doesn't notify me explicitly enough that I started or finished a quest

Install Skyrim Style Quest Notifications aka SSQN and Skyrim Style Quest Notifications - Legendary Edition

Game doesn't notify me that someone died

Install Notifications + Combat Log

Where is the medium armor trainer?

There is none, Bethesda forgot to add it. Install Cinia

I can sleep in owned beds, doesn't make much sense

Arguably it does make sense (especially if the house is abandoned), but if you like to limit yourself: install Bed Buddies.

Magicka (mana) doesn't regenerate

Most advanced and configurable mod for this appears to be Magicka Regeneration Suite
Alternative: Puristy Friendly Magicka Regen

How to rename a spell or enchanted item?

Install Player Made Magic Rename

How to see how much longer a spell will last?

Install Effect Timers or Buff Bars. Arguably Buff Bars are better, as they cover more spells (and take less screen space), but they don't show time values.

How to remove learned spells?

Install Spellscribe aka rev_SPEL. Use paper on yourself to scribe the spell for backup. Remove the spell with Shift+Click.

Why do I have to read a blank piece of paper before I pick it up?

Install Plain Paper Fix

How to tell if I picked up an ingredient?

Install Graphic Herbalism - MWSE and OpenMW Edition + Graphic Herbalism Lighting

How to prevent starting new game accidentally?

Install New Game Confirmation

How do I know what music track is currently playing?

Install Now Playing

How do I know where the Intervention spell would teleport me?

Install Smart Intervention

Is there a way to make the console (`) more usable?

Install Blue - Smart Console

I don't know what time it is

Install Clocks

The game doesn't notify me when it's the time to rank up

Install Rank Up - Advancement Notifications 2

The game doesn't notify me when can I level up

Install Level Up Indicator - MWSE. Depending on used leveling mod, level up screen might not be needed at all!

How to disable the cheesy shiny glow?

Install Assetless No Glow aka NoGlow
To change glass weapons and armor: Dim Glass - Less Irritating Glass Armor and Weapon

How to change the cheesy shiny background behind magical items in invetory?

Install Seph's Inventory Decorators

How to install animations (i.e. xbase_anim.1st.kf)?

Copy to Meshes. Some require LizTail Animation Kit

How to show 1-st person swimming animation?

Install MCAR

How to add custom music to the game?

Contrary to common belief, .mp3 files don't need to be in constant 128kbps bitrate. The most important thing is to remove padding from tags. One can do that with Foobar: right click on the selected track(s), go to Properties, Tools and click on Optimize Size. The music files should be placed in Data Files/Music. Cover art has to be removed as well, can be done with Mp3tag.

Recommended music system: MUSE aka MWSE/mods/music

How to track mod updates on Nexus?

(click to expand)

Go to Tracking Centre. The problem with this view is that it's not very useful. In the tracking centre we are only interested in mods that we already downloaded but in the meantime they got an update. Unfortunately, Nexus doesn't provide a filter for mods you haven't downloaded yet. And, most importantly, you cannot filter out mods that didn't have new updates since last time you've downloaded them.

Here comes the power of CSS and JS magic.

The first time you open the page, open the console with F12 and run the following code:

function filterMods() {
	document.querySelectorAll('.mod-tracking-table tbody tr').forEach(function(tr) {
		const tdDownloaded = tr.querySelector('td.table-download');
		const tdUpdated = tr.querySelector('td.table-update');
		const updatedDateGreaterThanDownloadedDate = new Date(tdUpdated.innerHTML).getTime() > new Date(tdDownloaded.innerHTML).getTime();

		if (tdDownloaded.innerHTML.includes('--') || !updatedDateGreaterThanDownloadedDate) {
			tdDownloaded.innerHTML = '';
			// tr.remove(); // uncomment this, if you don't want to use Stylus/CSS
		}
	})
}


(function() {
    filterMods()
    var origOpen = XMLHttpRequest.prototype.open;
    XMLHttpRequest.prototype.open = function() {
        console.log('request started!');
        this.addEventListener('load', function() {
            console.log('request completed!');
            setTimeout(filterMods, 50)
        });
        origOpen.apply(this, arguments);
    };
})();

You can use an addon to not have to copy-paste this code every single time.

Thanks to this JS code every time we change the page the "Last download" cell of mods that are of no interest to us here will be cleared. Now we can use the CSS to hide whole rows. Install Stylus and add a style for Nexus tracking centre page with following CSS code: tr:has(.table-download:empty) { display:none }. Once you save it filtering should start working. Of course, the same can be achieved with JS only, without using any CSS (albeit, JS-free, CSS-only solution is probably not possible in this case). Sometimes you do need both and processing CSS has a minimal performance impact, so it doesn't hurt to install Stylus, you might need it for a different issue, in the future.

How to change screenshot path when using ReShade?

When in game, press Home and look for the path in Settings

How to view meshes with textures?

Install NifSkope 2.0 Dev 7. Set path to Morrowind Data Files in Options: Options > Settings > Resources > Add Folder.
From my experience version Dev 9 doesn't load textures.

Nice to have mods

Not necessarily essential and fixing any glaring issues, but can improve the gameplay.

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Morrowind issues and how to fix them

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