Releases: theastropath/UT2K4CrowdControl
1.2.2 - Fresh Effects and Fixes!
This release adds a couple new effects and improves others!
- Winner Deals Half Damage: The team or player (depending on game mode) in first place only deals half damage to other players.
- Red Light, Green Light: Move while the light is red, and.... BOOM!
- Massive Momentum: All momentum imparted when damaging another player gets multiplied 25 times, causing massive knockback!
- Wiggle Time: This effect now plays the taunt continuously for the duration instead of just once
To Install
Place the two files (UT2k4CrowdControl.u and UT2k4CrowdControl.ucl) into the System folder in your Unreal Tournament 2004 installation. The Crowd Control, Simulated Crowd Control, and Randomizer mutators should now be available to select in your Instant Action and Multiplayer games. If you would like to play the Single Player campaign mode with any of these mutators, please read on for further install instructions.
Single Player Campaign
Using mutators in the Single Player campaign requires some additional setup beyond the normal installation and you cannot use an existing campaign save (in fact, you can't even load them at the moment). If you wish to return to your old save, you will have to reverse these instructions.
Locate your UT2004.ini file in the System directory and open it.
Find the line that starts with "GUIController=" and change it to
GUIController=UT2k4CrowdControl.UT2K4GUIControllerMutator
and you should be able to create a new save in the Single Player menu and start playing Crowd Control!
If you want to revert to the normal single player campaign, you can change the lines back to:
GUIController=GUI2K4.UT2K4GUIController
Crowd Control Usage
Once installed, start your game and go to the mutators tab. Select the "Crowd Control" mutator if you are actually using the Crowd Control app, or "Simulated Crowd Control" if you just want to see how the various effects behave. If you are running the Crowd Control client on the same computer as you are hosting the server, you are good to go! If you are running the Crowd Control client on a different computer, you can click the "Configure Mutators" button in the bottom right of the Mutators tab and enter the IP address or hostname of the computer where the client is running. Hit OK, and proceed onwards to starting your game as you would otherwise. Once your game is started, you should be able to click "Start Session" in the Crowd Control app.
Randomizer Usage
After installing, start your game and go to the mutators tab. Select the "Randomizer" mutator and add it to your game. You can then click on the "Configure Mutators" button in the bottom right of the mutators tab to configure the randomizer further.
For more information on all the options, please refer to the Randomizer Configuration page
Restoring Online Servers
Want to try this out on the greater internet? You'll probably want to connect to the community master server instead of the now-defunct original servers. Follow the instructions HERE to get connected!
Feedback
Join the Discord server to discuss this mod or to provide feedback: https://mods4ever.com/discord
1.2.1 - Minor Fixes
This release includes a fix to the JSON parser in order to properly handle Test messages sent from the Effect Manager in the Crowd Control app!
To Install
Place the two files (UT2k4CrowdControl.u and UT2k4CrowdControl.ucl) into the System folder in your Unreal Tournament 2004 installation. The Crowd Control, Simulated Crowd Control, and Randomizer mutators should now be available to select in your Instant Action and Multiplayer games. If you would like to play the Single Player campaign mode with any of these mutators, please read on for further install instructions.
Single Player Campaign
Using mutators in the Single Player campaign requires some additional setup beyond the normal installation and you cannot use an existing campaign save (in fact, you can't even load them at the moment). If you wish to return to your old save, you will have to reverse these instructions.
Locate your UT2004.ini file in the System directory and open it.
Find the line that starts with "SinglePlayerMenuClass=" and change it to
SinglePlayerMenuClass=UT2k4CrowdControl.UT2K4SPMutator_Main
Next, find the line that starts with "GUIController=" and change it to
GUIController=UT2k4CrowdControl.UT2K4GUIControllerMutator
and you should be able to create a new save in the Single Player menu and start playing Crowd Control!
If you want to revert to the normal single player campaign, you can change those lines back to:
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
GUIController=GUI2K4.UT2K4GUIController
Crowd Control Usage
Once installed, start your game and go to the mutators tab. Select the "Crowd Control" mutator if you are actually using the Crowd Control app, or "Simulated Crowd Control" if you just want to see how the various effects behave. If you are running the Crowd Control client on the same computer as you are hosting the server, you are good to go! If you are running the Crowd Control client on a different computer, you can click the "Configure Mutators" button in the bottom right of the Mutators tab and enter the IP address or hostname of the computer where the client is running. Hit OK, and proceed onwards to starting your game as you would otherwise. Once your game is started, you should be able to click "Start Session" in the Crowd Control app.
Randomizer Usage
After installing, start your game and go to the mutators tab. Select the "Randomizer" mutator and add it to your game. You can then click on the "Configure Mutators" button in the bottom right of the mutators tab to configure the randomizer further.
For more information on all the options, please refer to the Randomizer Configuration page
Restoring Online Servers
Want to try this out on the greater internet? You'll probably want to connect to the community master server instead of the now-defunct original servers. Follow the instructions HERE to get connected!
Feedback
Join the Discord server to discuss this mod or to provide feedback: https://mods4ever.com/discord
1.2.0 - Single Player Campaign Support!
Did you want to try out Crowd Control or the Randomizer, but didn't feel like aimlessly playing Instant Action games or playing online? Well you're in luck, this release provides support for using mutators (including Crowd Control and the Randomizer) in the single player campaign!
To Install
Place the two files (UT2k4CrowdControl.u and UT2k4CrowdControl.ucl) into the System folder in your Unreal Tournament 2004 installation. The Crowd Control, Simulated Crowd Control, and Randomizer mutators should now be available to select in your Instant Action and Multiplayer games. If you would like to play the Single Player campaign mode with any of these mutators, please read on for further install instructions.
Single Player Campaign
Using mutators in the Single Player campaign requires some additional setup beyond the normal installation and you cannot use an existing campaign save (in fact, you can't even load them at the moment). If you wish to return to your old save, you will have to reverse these instructions.
Locate your UT2004.ini file in the System directory and open it.
Find the line that starts with "SinglePlayerMenuClass=" and change it to
SinglePlayerMenuClass=UT2k4CrowdControl.UT2K4SPMutator_Main
Next, find the line that starts with "GUIController=" and change it to
GUIController=UT2k4CrowdControl.UT2K4GUIControllerMutator
and you should be able to create a new save in the Single Player menu and start playing Crowd Control!
If you want to revert to the normal single player campaign, you can change those lines back to:
SinglePlayerMenuClass=GUI2K4.UT2K4SP_Main
GUIController=GUI2K4.UT2K4GUIController
Crowd Control Usage
Once installed, start your game and go to the mutators tab. Select the "Crowd Control" mutator if you are actually using the Crowd Control app, or "Simulated Crowd Control" if you just want to see how the various effects behave. If you are running the Crowd Control client on the same computer as you are hosting the server, you are good to go! If you are running the Crowd Control client on a different computer, you can click the "Configure Mutators" button in the bottom right of the Mutators tab and enter the IP address or hostname of the computer where the client is running. Hit OK, and proceed onwards to starting your game as you would otherwise. Once your game is started, you should be able to click "Start Session" in the Crowd Control app.
Randomizer Usage
After installing, start your game and go to the mutators tab. Select the "Randomizer" mutator and add it to your game. You can then click on the "Configure Mutators" button in the bottom right of the mutators tab to configure the randomizer further.
For more information on all the options, please refer to the Randomizer Configuration page
Restoring Online Servers
Want to try this out on the greater internet? You'll probably want to connect to the community master server instead of the now-defunct original servers. Follow the instructions HERE to get connected!
Feedback
Join the Discord server to discuss this mod or to provide feedback: https://mods4ever.com/discord
1.1.0 - The Tournament is Just a Bit More Random!
This release celebrates the official release of Crowd Control support for Unreal Tournament 2004! In addition to that, it also features much more robust randomization support, allowing for even more varied matches (although likely very differently balanced!)
To Install
Place the two files (UT2k4CrowdControl.u and UT2k4CrowdControl.ucl) into the System folder in your Unreal Tournament 2004 installation. The Crowd Control, Simulated Crowd Control, and Randomizer mutators should now be available to select in your game.
Crowd Control Usage
Once installed, start your game (Practice Mode or Host Game) and go to the mutators tab. Select the "Crowd Control" mutator if you are actually using the Crowd Control app, or "Simulated Crowd Control" if you just want to see how the various effects behave. If you are running the Crowd Control client on the same computer as you are hosting the server, you are good to go! If you are running the Crowd Control client on a different computer, you can click the "Configure Mutators" button in the bottom right of the Mutators tab and enter the IP address or hostname of the computer where the client is running. Hit OK, and proceed onwards to starting your game as you would otherwise. Once your game is started, you should be able to click "Start Session" in the Crowd Control app.
Randomizer Usage
After installing, start your game (Practice Mode or Host Game) and go to the mutators tab. Select the "Randomizer" mutator and add it to your game. You can then click on the "Configure Mutators" button in the bottom right of the mutators tab to configure the randomizer further.
For more information on all the options, please refer to the Randomizer Configuration page
Restoring Online Servers
Want to try this out on the greater internet? You'll probably want to connect to the community master server instead of the now-defunct original servers. Follow the instructions HERE to get connected!
Campaign Mode
At the moment, there is no support for using Crowd Control in the single player campaign. However, you may have luck using this unrelated mod: UT2004 LAN Co-op Tournament
Feedback
Join the Discord server to discuss this mod or to provide feedback: https://mods4ever.com/discord
1.0.0 - The Tournament Breaks the Fourth Wall
This is the first official release of the Unreal Tournament 2004 Crowd Control mutator! Included in this release is the Crowd Control mutator (for use with the Crowd Control app), the Simulated Crowd Control mutator (for getting the experience without the audience participation), and the Randomizer mutator (for mixing things up in your matches)!
To Install
Place the two files (UT2k4CrowdControl.u and UT2k4CrowdControl.ucl) into the System folder in your Unreal Tournament 2004 installation. The Crowd Control and Simulated Crowd Control mutators should now be available to select in your game.
Usage
Once installed, start your game (Practice Mode or Host Game) and go to the mutators tab. Select the "Crowd Control" mutator if you are actually using the Crowd Control app, or "Simulated Crowd Control" if you just want to see how the various effects behave. If you are running the Crowd Control client on the same computer as you are hosting the server, you are good to go! If you are running the Crowd Control client on a different computer, you can click the "Configure Mutators" button in the bottom right of the Mutators tab and enter the IP address or hostname of the computer where the client is running. Hit OK, and proceed onwards to starting your game as you would otherwise.
Restoring Online Servers
Want to try this out on the greater internet? You'll probably want to connect to the community master server instead of the now-defunct original servers. Follow the instructions HERE to get connected!
Campaign Mode
At the moment, there is no support for using Crowd Control in the single player campaign. However, you may have luck using this unrelated mod: UT2004 LAN Co-op Tournament
Feedback
Join the Discord server to discuss this mod or to provide feedback: https://mods4ever.com/discord
0.0.1 - True Chaos!
This is the official pre-release of the Unreal Tournament 2004 Crowd Control mutator!
To Install
Place the two files (UT2k4CrowdControl.u and UT2k4CrowdControl.ucl) into the System folder in your Unreal Tournament 2004 installation. The Crowd Control and Simulated Crowd Control mutators should now be available to select in your game.
Usage
Once installed, start your game (Practice Mode or Host Game) and go to the mutators tab. Select the "Crowd Control" mutator if you are actually using the Crowd Control app, or "Simulated Crowd Control" if you just want to see how the various effects behave. If you are running the Crowd Control client on the same computer as you are hosting the server, you are good to go! If you are running the Crowd Control client on a different computer, you can click the "Configure Mutators" button in the bottom right of the Mutators tab and enter the IP address or hostname of the computer where the client is running. Hit OK, and proceed onwards to starting your game as you would otherwise.