- Install Python 2.7
- Install OpenCV
- Install Node.js
- npm install within project folder
- recommend use of domemon for editing and monitor during dev
This repository code for building THREE.js content for dome theaters and virtual reality. This project is an outgrowth of my participation in DomeLab.
Click this link for online demonstrations.
Projection on a dome theater can be done by using CefWithSyphon and Blendy Dome VJ. You can also see the demos on your PC or smartphone in virtual reality.
The WebVRRenderer and WebVRDomeRenderer should work on all major headsets, including Cardboard, or can be used on any smartphone or PC without a headset.
GearVR: You must download the Samsung Internet Browser for Gear VR from the Oculus Store Android app. You must then visit the demo page while in VR.
Oculus Rift and HTC Vive: Rift and Vive users must visit the demo page using an experimental WebVR version of Chrome or Firefox.
- THREE.CubemapToEquirectangular - Code from which I built the PanoramaRenderer.
- CefWithSyphon - Special build of Chrome that can send content to Blendy Dome VJs via Syphon
- Blendy Dome VJ - Dome projection software that can project Syphon content to dome.
- WebVR Polyfill - Information on the WebVR polyfil used in the renderers
- THREE.js - The JavaScript graphics library used in these demos
I am a strong believer in open source. As such, this code has been released under the Affero GPL license.
Please visit my Patreon page to learn how you can support this open-source project with a donation!