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Suspend & Resume may lead to corrupted ImDrawCmd in some cases #282
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… sentinel callback // Patch for imgui-node-editor, which sometimes leaves // its sentinel callback ImDrawCallback_ImCanvas on the command list // (ImDrawCallback_ImCanvas is actually -2 cast to ImDrawCallback // and thus, not a valid pointer, since it equals to 0xfffffffffffffffe // See issues: // thedmd/imgui-node-editor#282 // and thedmd/imgui-node-editor#205 // + partial solution: thedmd/imgui-node-editor@af7fa51 bool isUserCallbackAddressValid = ( reinterpret_cast<uintptr_t>(pcmd->UserCallback) < 0xffffffffffffff00 );
pthom
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…tFirstCommandIndex (proposed fix for thedmd#282) Analysis of the bug thedmd#282 when using this repro: https://github.com/pthom/node_window_clipping_issue/tree/suspend_resume_issue2 At the 4th call of LeaveLocalSpace(), we have: this = {ImGuiEx::Canvas *} m_DrawList = {ImDrawList *} mDrawList is of size 4 CmdBuffer = {ImVector<ImDrawCmd>} its elements at index 2 Size = {int} 4 has UserCallback == {ImDrawCallback_ImCanvas} Capacity = {int} 8 Data = {ImDrawCmd *} m_ExpectedChannel = {int} 0 m_DrawListFirstCommandIndex = {int} 2 m_DrawListCommadBufferSize = {int} 1 m_DrawListStartVertexIndex = {int} 8 We have m_DrawListFirstCommandIndex = 2, however, the tests in the original code will test only at index 0 and 1! if (m_DrawList->CmdBuffer.size() > m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize); else if (m_DrawList->CmdBuffer.size() >= m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize - 1].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize - 1); // Proposed solution: test all commands from index >= m_DrawListFirstCommandIndex // and remove the one with UserCallback == ImDrawCallback_ImCanvas // (based on the original code, it seems there can be only one) int idxCommand_ImDrawCallback_ImCanvas = -1; for (int i = m_DrawListFirstCommandIndex; i < m_DrawList->CmdBuffer.size(); ++i) { auto & command = m_DrawList->CmdBuffer[i]; if (command.UserCallback == ImDrawCallback_ImCanvas) { idxCommand_ImDrawCallback_ImCanvas = i; break; } } if (idxCommand_ImDrawCallback_ImCanvas >= 0) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + idxCommand_ImDrawCallback_ImCanvas);
pthom
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…tFirstCommandIndex (proposed fix for thedmd#282) Analysis of the bug thedmd#282 when using this repro: https://github.com/pthom/node_window_clipping_issue/tree/suspend_resume_issue2 At the 4th call of LeaveLocalSpace(), we have: this = {ImGuiEx::Canvas *} m_DrawList = {ImDrawList *} mDrawList is of size 4 CmdBuffer = {ImVector<ImDrawCmd>} its elements at index 2 Size = {int} 4 has UserCallback == {ImDrawCallback_ImCanvas} Capacity = {int} 8 Data = {ImDrawCmd *} m_ExpectedChannel = {int} 0 m_DrawListFirstCommandIndex = {int} 2 m_DrawListCommadBufferSize = {int} 1 m_DrawListStartVertexIndex = {int} 8 We have m_DrawListFirstCommandIndex = 2, however, the tests in the original code will test only at index 0 and 1! if (m_DrawList->CmdBuffer.size() > m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize); else if (m_DrawList->CmdBuffer.size() >= m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize - 1].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize - 1); // Proposed solution: test all commands from index >= m_DrawListFirstCommandIndex // and remove the one with UserCallback == ImDrawCallback_ImCanvas // (based on the original code, it seems there can be only one) int idxCommand_ImDrawCallback_ImCanvas = -1; for (int i = m_DrawListFirstCommandIndex; i < m_DrawList->CmdBuffer.size(); ++i) { auto & command = m_DrawList->CmdBuffer[i]; if (command.UserCallback == ImDrawCallback_ImCanvas) { idxCommand_ImDrawCallback_ImCanvas = i; break; } } if (idxCommand_ImDrawCallback_ImCanvas >= 0) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + idxCommand_ImDrawCallback_ImCanvas);
pthom
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pthom
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…tFirstCommandIndex (proposed fix for thedmd#282) Analysis of the bug thedmd#282 when using this repro: https://github.com/pthom/node_window_clipping_issue/tree/suspend_resume_issue2 At the 4th call of LeaveLocalSpace(), we have: this = {ImGuiEx::Canvas *} m_DrawList = {ImDrawList *} mDrawList is of size 4 CmdBuffer = {ImVector<ImDrawCmd>} its elements at index 2 Size = {int} 4 has UserCallback == {ImDrawCallback_ImCanvas} Capacity = {int} 8 Data = {ImDrawCmd *} m_ExpectedChannel = {int} 0 m_DrawListFirstCommandIndex = {int} 2 m_DrawListCommadBufferSize = {int} 1 m_DrawListStartVertexIndex = {int} 8 We have m_DrawListFirstCommandIndex = 2, however, the tests in the original code will test only at index 0 and 1! if (m_DrawList->CmdBuffer.size() > m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize); else if (m_DrawList->CmdBuffer.size() >= m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize - 1].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize - 1); // Proposed solution: test all commands from index >= m_DrawListFirstCommandIndex // and remove the one with UserCallback == ImDrawCallback_ImCanvas // (based on the original code, it seems there can be only one) int idxCommand_ImDrawCallback_ImCanvas = -1; for (int i = m_DrawListFirstCommandIndex; i < m_DrawList->CmdBuffer.size(); ++i) { auto & command = m_DrawList->CmdBuffer[i]; if (command.UserCallback == ImDrawCallback_ImCanvas) { idxCommand_ImDrawCallback_ImCanvas = i; break; } } if (idxCommand_ImDrawCallback_ImCanvas >= 0) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + idxCommand_ImDrawCallback_ImCanvas);
pthom
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pthom
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Sep 10, 2024
…tFirstCommandIndex (proposed fix for thedmd#282) Analysis of the bug thedmd#282 when using this repro: https://github.com/pthom/node_window_clipping_issue/tree/suspend_resume_issue2 At the 4th call of LeaveLocalSpace(), we have: this = {ImGuiEx::Canvas *} m_DrawList = {ImDrawList *} mDrawList is of size 4 CmdBuffer = {ImVector<ImDrawCmd>} its elements at index 2 Size = {int} 4 has UserCallback == {ImDrawCallback_ImCanvas} Capacity = {int} 8 Data = {ImDrawCmd *} m_ExpectedChannel = {int} 0 m_DrawListFirstCommandIndex = {int} 2 m_DrawListCommadBufferSize = {int} 1 m_DrawListStartVertexIndex = {int} 8 We have m_DrawListFirstCommandIndex = 2, however, the tests in the original code will test only at index 0 and 1! if (m_DrawList->CmdBuffer.size() > m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize); else if (m_DrawList->CmdBuffer.size() >= m_DrawListCommadBufferSize && m_DrawList->CmdBuffer[m_DrawListCommadBufferSize - 1].UserCallback == ImDrawCallback_ImCanvas) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + m_DrawListCommadBufferSize - 1); // Proposed solution: test all commands from index >= m_DrawListFirstCommandIndex // and remove the one with UserCallback == ImDrawCallback_ImCanvas // (based on the original code, it seems there can be only one) int idxCommand_ImDrawCallback_ImCanvas = -1; for (int i = m_DrawListFirstCommandIndex; i < m_DrawList->CmdBuffer.size(); ++i) { auto & command = m_DrawList->CmdBuffer[i]; if (command.UserCallback == ImDrawCallback_ImCanvas) { idxCommand_ImDrawCallback_ImCanvas = i; break; } } if (idxCommand_ImDrawCallback_ImCanvas >= 0) m_DrawList->CmdBuffer.erase(m_DrawList->CmdBuffer.Data + idxCommand_ImDrawCallback_ImCanvas);
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Hello Michał,
I encountered another issue with Suspend and Resume: in some cases, the ImDrawData CmdBuffer might be corrupted.
I put together a small repro, which you can find on the suspend_resume_issue2 branch of the same repro repository I used before (please use the suspend_resume_issue2 branch)
Here is a quick summary of what happens:
I use the node editor in a simple way, and I use suspend and resume to create popups:
And I encounter a bug inside
ImGui_ImplOpenGL3_RenderDrawData
An issue is triggered at startup inside
void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data)
When the bug occurs, here is the content of pcmd
In order to trigger the bug, I had to create the main background window with several flags:
In a sense, this might be related to of 205, since there were some discussions there about ImDrawCmd handling, and I think we are experiencing an issue around this here also.
Cheers!
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