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Update imgui_node_editor.cpp #135

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Update imgui_node_editor.cpp #135

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lance5
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@lance5 lance5 commented Nov 1, 2021

[fix] IM_ASSERT(size_arg.x != 0.0f && size_arg.y != 0.0f);

[fix] IM_ASSERT(size_arg.x != 0.0f && size_arg.y != 0.0f);
@tianyu2
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tianyu2 commented Nov 1, 2021

Thank you for fixing this issue but I have 1 more question do you have any idea why the node looks like this?
image

@lance5
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lance5 commented Nov 1, 2021

Sorry,I don't any idea.
Can you present your code ?

@tianyu2
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tianyu2 commented Nov 1, 2021

to be honest i am just porting over the code from the blueprint examples to test on my game engine
image
I do not know if this affects but I am using imgui v1.79WIP

@lance5
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lance5 commented Nov 2, 2021

Maybe you shall use 1.72.

@thedmd
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thedmd commented Nov 18, 2021

This issue is fixed on develop. Please update if possible.

Thanks for your help!

@thedmd thedmd closed this Nov 18, 2021
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3 participants